Re: [Plib-devel] Another New Demo Program for PW
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sjbaker
From: Nick M. <nic...@ds...> - 2004-05-06 03:26:40
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I don't have time myself to 'understand' and then fix this problem right now ... but if someone is interested in adding Multisampling for Windows to pwInit then here is a tutorial that might be useful ... http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=46 Steve Baker wrote: >Fay John F Contr AAC/WMG wrote: > > >>To coin a phrase, I think you are being slightly X-centric <grin>. >> >> > >No - there is certainly multisampling under Windows. > > > >>I don't >>see anything about multisampling in the MSVC documentation ... >> >> > >Yeah - well, Microsoft don't exactly enthusiastically support OpenGL. >OpenGL can do it under Windows *for*sure* - but you'll have to look >away from Microsoft to get the information. nVidia or ATI perhaps? > > > >>so I guess Windows will simply continue to ignore that parameter. >> >> > >That would be a disaster! Multisampling is very important these days. > > > >>We do have another parameter in "pwInit", though, the "num_samples", which I >>hadn't noticed last Friday. Suggestions? >> >> > >Ah - now you come to mention it - that is the number of multisample samples. > > |