[Plib-devel] OpenGL headers (was: Updated configure script in CVS)
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From: Sebastian U. <ud...@ha...> - 2002-08-30 21:33:46
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On Fri, 30 Aug 2002, nh...@ca... (Norman Vine) wrote: > Date: Fri, 30 Aug 2002 17:03:54 -0400 > To: <pli...@li...> > From: nh...@ca... (Norman Vine) > Reply-To: pli...@li... > Subject: Re: [Plib-devel] Updated configure script in CVS [...] > < nitpick > > > can't that just be > > #ifdef __APPLE__ > # include <OpenGL/glu.h> > #else > # include <GL/glu.h> > #endif > > AFAIK > <GL/glu.h> #includes "gl.h" and > <GL/glut.h> #includes "glu.h" > > < /nitpick > > > trying-to-minimze-compile-times'ly yr's Well, the examples from the red and the green book always #include *both* gl.h and glu.h (in this order). The question is if it is said anywhere that glu.h *must* include gl.h. Steve ? - Sebastian |