Getting log files > 2GB is easy. Code simply needs to be compiled with certain flags.
By adding the following small patch to the configure.ac in the 2.1.2 release, I was able to make the configure script (using my own version of automake, so I'm not including the patch of the entire tree), and the rebuild player, and show that it indeed does continue writing logs after they are > 2^31 bytes large.
By making this a compile option it should handle both the .player file and any files created by writelog. I have tested the first, not the second.
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