This is a very general robotics question (in fact, it sounds a lot like
an assignment). The playerstage-users mailing list is aimed at providing
help to people who have encountered problems using Player or Stage, or
have questions about specific features. Please see the mailing list
guidelines:
http://playerstage.sourceforge.net/wiki/Getting_help#Guidelines_for_mailing_list_messages
Your question is too general. You should be able to find information on
how to do all the small tasks involved in any good robotics textbook, as
well as many sites on the Internet.
For using Player and Stage themselves, see the documentation on the
website (especially the wiki), and also try running the examples that
come included with both pieces of software.
If you have specific questions about using Player and Stage, such as
problems using a particular feature, post them to the list and we will
be happy to help.
Geoff
Alexz Zaxona wrote:
> I am currently working in a simple project in player stage.
>
> I am to implement a stage with multiple robots with gripper and
> laser,sonar or camera sensor which should be
> obstacle avoidance(ie avoids hitting the wall or other robots) n
> also detect the food particles(blob) scattered in the stage. The
> robots should move randomly and if it detects the blob, then it
> should grip(pick up) the blop, then move it to its nest and drop the
> blob, again it should start its search until all the blobs are detected.
>
> If anyone knows how to implement it or has worked in related project
> then plz help me. (provide me the code if possible)
>
> Further I would be highly obliged for ur help n support.
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