From: Gary F. <gar...@js...> - 2004-12-11 09:59:47
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Howdy, I am looking at adding pyro http://pyrorobotics.org/ to what we do to teach kids programming with robots. I am using the live CD and played a bit with Player/Stage. Has anyone done any work with simulating Lego Mindstorms robots? Lego sold Spybotics kits. Spybots used the same computer as the Mindstorms kits. A Spybot had 2 motors (left and right), a light sensor, a 'laser' (a VLL 'gun' that lights up when firing - the kids love shooting it), a touch sensor on the front and a LED display. It would be great to be able to simulate the 4 kinds of Spybots in Player/Stage. How hard would it be to build Spybot robots for Player? Gary |
From: Brian G. <ge...@ai...> - 2004-12-21 02:40:48
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Gary Frederick wrote: > I am looking at adding pyro http://pyrorobotics.org/ to what we do to > teach kids programming with robots. I am using the live CD and played a > bit with Player/Stage. > > Has anyone done any work with simulating Lego Mindstorms robots? > > Lego sold Spybotics kits. Spybots used the same computer as the > Mindstorms kits. A Spybot had 2 motors (left and right), a light sensor, > a 'laser' (a VLL 'gun' that lights up when firing - the kids love > shooting it), a touch sensor on the front and a LED display. It would be > great to be able to simulate the 4 kinds of Spybots in Player/Stage. > > How hard would it be to build Spybot robots for Player? It wouldn't be too hard to roughly simulate that kind of robot in Stage or Gazebo. Both have differential-drive bases and at least Stage has bumpers. Simulating the 'gun' and LED would be harder, since we don't have support for them (they're not common on research robots :). The light-sensor is also tricky; maybe you could fake it with a fiducial-detector, and put fiducials in the world instead of light sources... brian. -- Brian P. Gerkey ge...@ai... Stanford AI Lab http://ai.stanford.edu/~gerkey |