## playerstage-users

 Re: [Playerstage-users] Map Building for robot in player/stage From: Haispkt Chau Quang - 2012-12-05 12:57:38 Attachments: Message as HTML ```Dear , > I start finding about player/stage, i'm new about it. pls advise if any. >> I'm doing the map building using laser 2D. i have something i do not >> clear about it. >> May you help me? >> >> 1. do you have any method to build the map. pls advise me. >> 2. i'm trying to understand how lazer sensor work, i simulated * >> laserobstacleavoid.cc* , i showed some data from program but i'm not >> clear about these number: >> >> - Number lp[R]= -1610612736: is that the distance >> from robot to obstacle? is it meter or what? why we have negative number? >> Now i'm doing: Map building for robot. thanks you very much. >> i can not attached the picture.it showed that it is over 40kb >> >> * >> ~~~~~~~~~ >> Regard, >> Quang Hai*. >> >> > ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Richard Vaughan - 2012-12-05 17:20:29 ```> Number lp[R]= -1610612736: is that the distance from robot to obstacle? is it meter or what? why we have negative number? Is it an unsigned int that you're printing as an int? - rtv On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang wrote: > Dear , >>> >>> I start finding about player/stage, i'm new about it. pls advise if any. >>> I'm doing the map building using laser 2D. i have something i do not >>> clear about it. >>> May you help me? >>> >>> do you have any method to build the map. pls advise me. >>> i'm trying to understand how lazer sensor work, i simulated >>> laserobstacleavoid.cc , i showed some data from program but i'm not clear >>> about these number: >>> >>> - Number lp[R]= -1610612736: is that the distance >>> from robot to obstacle? is it meter or what? why we have negative number? >>> Now i'm doing: Map building for robot. thanks you very much. >>> i can not attached the picture.it showed that it is over 40kb >>> >>> ~~~~~~~~~ >>> Regard, >>> Quang Hai. >>> >> > > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: chauh1 - 2012-12-06 14:37:39 ```Yes, i printed as int. Richard Vaughan-2 wrote: > >> Number lp[R]= -1610612736: is that the distance from robot to obstacle? >> is it meter or what? why we have negative number? > > Is it an unsigned int that you're printing as an int? > > - rtv > > On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang > wrote: >> Dear , >>>> >>>> I start finding about player/stage, i'm new about it. pls advise if >>>> any. >>>> I'm doing the map building using laser 2D. i have something i do not >>>> clear about it. >>>> May you help me? >>>> >>>> do you have any method to build the map. pls advise me. >>>> i'm trying to understand how lazer sensor work, i simulated >>>> laserobstacleavoid.cc , i showed some data from program but i'm not >>>> clear >>>> about these number: >>>> >>>> - Number lp[R]= -1610612736: is that the distance >>>> from robot to obstacle? is it meter or what? why we have negative >>>> number? >>>> Now i'm doing: Map building for robot. thanks you very much. >>>> i can not attached the picture.it showed that it is over 40kb >>>> >>>> ~~~~~~~~~ >>>> Regard, >>>> Quang Hai. >>>> >>> >> >> >> ------------------------------------------------------------------------------ >> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> Remotely access PCs and mobile devices and provide instant support >> Improve your efficiency, and focus on delivering more value-add services >> Discover what IT Professionals Know. Rescue delivers >> http://p.sf.net/sfu/logmein_12329d2d >> _______________________________________________ >> Playerstage-users mailing list >> Playerstage-users@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34766601.html Sent from the playerstage-users mailing list archive at Nabble.com. ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Rich Mattes - 2012-12-07 03:29:12 Attachments: Message as HTML ```On 12/05/2012 07:57 AM, Haispkt Chau Quang wrote: > Dear , > > I start finding about player/stage, i'm new about it. pls > advise if any. > I'm doing the map building using laser 2D. i have something i > do not clear about it. > May you help me? > > 1. do you have any method to build the map. pls advise me. > 2. i'm trying to understand how lazer sensor work, i > simulated *laserobstacleavoid.cc* , i showed some data > from program but i'm not clear about these number: > > - Number lp[R]= -1610612736: is that the > distance from robot to obstacle? is it meter or what? why we > have negative number? > Now i'm doing: Map building for robot. thanks you very much. > i can not attached the picture.it ; showed > that it is over 40kb > > / > ~~~~~~~~~ > Regard, > Quang Hai/. > > > What is lp[R]? Without seeing the code, knowing what versions of Player and Stage you're using, and seeing the config files you're running, it's nearly impossible to know what you're talking about. Please see the Getting Help[1] page on the wiki. 1. To build a map, you can either use a driver lib the "mricp" which builds a map, or you can implement your own mapping code. There currently aren't a lot of mapping algorithms built into Player; I'd be glad to add any implementations that were contributed. 2. "lp" is a variable in laserobstacleavoid.cc, but it's a LaserProxy class. The [] operator is overloaded to print out a range value, but it will be uninitalized until robot.Read() is called enough that lp.IsValid() returns true, and it should only be in the range of [0, ranges_count - 1] Rich [1] http://playerstage.sourceforge.net/wiki/Getting_help ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: chauh1 - 2012-12-07 13:45:54 ```Dear Richchard, Thanks for your replying. As i said before, i'm new about player/stage. but i'm willing to learn about it. May i know your personal email? or yahoo chat or skype? file http://old.nabble.com/file/p34770914/Mapping.zip Mapping.zip i'm using Feroda 14 with player 3.0.2 and stage 3.2.2. currently i do not know how to build the map using laser 2D, i donot know where to go. Pls teach me. Appreciated with you help my email: chauquanghaispkt@... Richard Vaughan-2 wrote: > >> Number lp[R]= -1610612736: is that the distance from robot to obstacle? >> is it meter or what? why we have negative number? > > Is it an unsigned int that you're printing as an int? > > - rtv > > On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang > wrote: >> Dear , >>>> >>>> I start finding about player/stage, i'm new about it. pls advise if >>>> any. >>>> I'm doing the map building using laser 2D. i have something i do not >>>> clear about it. >>>> May you help me? >>>> >>>> do you have any method to build the map. pls advise me. >>>> i'm trying to understand how lazer sensor work, i simulated >>>> laserobstacleavoid.cc , i showed some data from program but i'm not >>>> clear >>>> about these number: >>>> >>>> - Number lp[R]= -1610612736: is that the distance >>>> from robot to obstacle? is it meter or what? why we have negative >>>> number? >>>> Now i'm doing: Map building for robot. thanks you very much. >>>> i can not attached the picture.it showed that it is over 40kb >>>> >>>> ~~~~~~~~~ >>>> Regard, >>>> Quang Hai. >>>> >>> >> >> >> ------------------------------------------------------------------------------ >> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> Remotely access PCs and mobile devices and provide instant support >> Improve your efficiency, and focus on delivering more value-add services >> Discover what IT Professionals Know. Rescue delivers >> http://p.sf.net/sfu/logmein_12329d2d >> _______________________________________________ >> Playerstage-users mailing list >> Playerstage-users@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34770914.html Sent from the playerstage-users mailing list archive at Nabble.com. ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Richard Vaughan - 2012-12-07 17:34:16 ```I can't give you a personal tutorial. Please read Jenny's P/S tutorial document and read a book on robot mapping. Thrun's "Probabilistic Robotics" is the standard text. Richard/ On Fri, Dec 7, 2012 at 5:45 AM, chauh1 wrote: > > Dear Richchard, > Thanks for your replying. As i said before, i'm new about player/stage. but > i'm willing to learn about it. > May i know your personal email? or yahoo chat or skype? > file http://old.nabble.com/file/p34770914/Mapping.zip Mapping.zip > i'm using Feroda 14 with player 3.0.2 and stage 3.2.2. currently i do not > know how to build the map using laser 2D, i donot know where to go. Pls > teach me. Appreciated with you help > my email: chauquanghaispkt@... > > > Richard Vaughan-2 wrote: >> >>> Number lp[R]= -1610612736: is that the distance from robot to obstacle? >>> is it meter or what? why we have negative number? >> >> Is it an unsigned int that you're printing as an int? >> >> - rtv >> >> On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang >> wrote: >>> Dear , >>>>> >>>>> I start finding about player/stage, i'm new about it. pls advise if >>>>> any. >>>>> I'm doing the map building using laser 2D. i have something i do not >>>>> clear about it. >>>>> May you help me? >>>>> >>>>> do you have any method to build the map. pls advise me. >>>>> i'm trying to understand how lazer sensor work, i simulated >>>>> laserobstacleavoid.cc , i showed some data from program but i'm not >>>>> clear >>>>> about these number: >>>>> >>>>> - Number lp[R]= -1610612736: is that the distance >>>>> from robot to obstacle? is it meter or what? why we have negative >>>>> number? >>>>> Now i'm doing: Map building for robot. thanks you very much. >>>>> i can not attached the picture.it showed that it is over 40kb >>>>> >>>>> ~~~~~~~~~ >>>>> Regard, >>>>> Quang Hai. >>>>> >>>> >>> >>> >>> ------------------------------------------------------------------------------ >>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>> Remotely access PCs and mobile devices and provide instant support >>> Improve your efficiency, and focus on delivering more value-add services >>> Discover what IT Professionals Know. Rescue delivers >>> http://p.sf.net/sfu/logmein_12329d2d >>> _______________________________________________ >>> Playerstage-users mailing list >>> Playerstage-users@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >>> >> >> ------------------------------------------------------------------------------ >> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> Remotely access PCs and mobile devices and provide instant support >> Improve your efficiency, and focus on delivering more value-add services >> Discover what IT Professionals Know. Rescue delivers >> http://p.sf.net/sfu/logmein_12329d2d >> _______________________________________________ >> Playerstage-users mailing list >> Playerstage-users@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> > > -- > View this message in context: http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34770914.html > Sent from the playerstage-users mailing list archive at Nabble.com. > > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: chauh1 - 2012-12-08 01:36:47 ```Dear Richard, - Jenny's P/S tutorial document --> could you give me the link, i searched from google but it did not related to map building for robot. - I also do not clear about how laser sensor work? some number it show lp[R]... could you pls help to explain it? -Could you pls share with me one C++ code of map building to refer? Appreciated with you support. Richard Vaughan-2 wrote: > > I can't give you a personal tutorial. Please read Jenny's P/S tutorial > document and read a book on robot mapping. Thrun's "Probabilistic > Robotics" is the standard text. > > Richard/ > > On Fri, Dec 7, 2012 at 5:45 AM, chauh1 wrote: >> >> Dear Richchard, >> Thanks for your replying. As i said before, i'm new about player/stage. >> but >> i'm willing to learn about it. >> May i know your personal email? or yahoo chat or skype? >> file http://old.nabble.com/file/p34770914/Mapping.zip Mapping.zip >> i'm using Feroda 14 with player 3.0.2 and stage 3.2.2. currently i do not >> know how to build the map using laser 2D, i donot know where to go. Pls >> teach me. Appreciated with you help >> my email: chauquanghaispkt@... >> >> >> Richard Vaughan-2 wrote: >>> >>>> Number lp[R]= -1610612736: is that the distance from robot to >>>> obstacle? >>>> is it meter or what? why we have negative number? >>> >>> Is it an unsigned int that you're printing as an int? >>> >>> - rtv >>> >>> On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang >>> wrote: >>>> Dear , >>>>>> >>>>>> I start finding about player/stage, i'm new about it. pls advise if >>>>>> any. >>>>>> I'm doing the map building using laser 2D. i have something i do not >>>>>> clear about it. >>>>>> May you help me? >>>>>> >>>>>> do you have any method to build the map. pls advise me. >>>>>> i'm trying to understand how lazer sensor work, i simulated >>>>>> laserobstacleavoid.cc , i showed some data from program but i'm not >>>>>> clear >>>>>> about these number: >>>>>> >>>>>> - Number lp[R]= -1610612736: is that the distance >>>>>> from robot to obstacle? is it meter or what? why we have negative >>>>>> number? >>>>>> Now i'm doing: Map building for robot. thanks you very much. >>>>>> i can not attached the picture.it showed that it is over 40kb >>>>>> >>>>>> ~~~~~~~~~ >>>>>> Regard, >>>>>> Quang Hai. >>>>>> >>>>> >>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>>> Remotely access PCs and mobile devices and provide instant support >>>> Improve your efficiency, and focus on delivering more value-add >>>> services >>>> Discover what IT Professionals Know. Rescue delivers >>>> http://p.sf.net/sfu/logmein_12329d2d >>>> _______________________________________________ >>>> Playerstage-users mailing list >>>> Playerstage-users@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >>>> >>> >>> ------------------------------------------------------------------------------ >>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>> Remotely access PCs and mobile devices and provide instant support >>> Improve your efficiency, and focus on delivering more value-add services >>> Discover what IT Professionals Know. Rescue delivers >>> http://p.sf.net/sfu/logmein_12329d2d >>> _______________________________________________ >>> Playerstage-users mailing list >>> Playerstage-users@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >>> >>> >> >> -- >> View this message in context: >> http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34770914.html >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> ------------------------------------------------------------------------------ >> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> Remotely access PCs and mobile devices and provide instant support >> Improve your efficiency, and focus on delivering more value-add services >> Discover what IT Professionals Know. Rescue delivers >> http://p.sf.net/sfu/logmein_12329d2d >> _______________________________________________ >> Playerstage-users mailing list >> Playerstage-users@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34773195.html Sent from the playerstage-users mailing list archive at Nabble.com. ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: GughanK - 2013-01-12 13:24:11 ```Hi, I saw a couple of videos on youtube that shows mapping by robots which might be what you're looking for. I suggest you search on youtube and directly ask the uploaders if they could kindly share the programming code!. Regards Gughan -- View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/Re-Map-Building-for-robot-in-player-stage-tp11651p18532.html Sent from the playerstage-users mailing list archive at Nabble.com. ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Hai Chau - 2013-01-20 07:01:13 ```Dear Gughan, thanks for your inf. could you pls share with me the youtube link? thanks. -- View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/Re-Map-Building-for-robot-in-player-stage-tp11651p18551.html Sent from the playerstage-users mailing list archive at Nabble.com. ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Richard Vaughan - 2013-01-12 21:33:55 ```lots of map building code here: http://openslam.org/ Jenny's tutorial is quite detailed. Please read it carefully, then things like lp[R] should make sense. Richard/ On Fri, Dec 7, 2012 at 9:36 PM, chauh1 wrote: > > Dear Richard, > - Jenny's P/S tutorial document --> could you give me the link, i searched > from google but it did not related to map building for robot. > - I also do not clear about how laser sensor work? some number it show > lp[R]... could you pls help to explain it? > -Could you pls share with me one C++ code of map building to refer? > > Appreciated with you support. > > > Richard Vaughan-2 wrote: >> >> I can't give you a personal tutorial. Please read Jenny's P/S tutorial >> document and read a book on robot mapping. Thrun's "Probabilistic >> Robotics" is the standard text. >> >> Richard/ >> >> On Fri, Dec 7, 2012 at 5:45 AM, chauh1 wrote: >>> >>> Dear Richchard, >>> Thanks for your replying. As i said before, i'm new about player/stage. >>> but >>> i'm willing to learn about it. >>> May i know your personal email? or yahoo chat or skype? >>> file http://old.nabble.com/file/p34770914/Mapping.zip Mapping.zip >>> i'm using Feroda 14 with player 3.0.2 and stage 3.2.2. currently i do not >>> know how to build the map using laser 2D, i donot know where to go. Pls >>> teach me. Appreciated with you help >>> my email: chauquanghaispkt@... >>> >>> >>> Richard Vaughan-2 wrote: >>>> >>>>> Number lp[R]= -1610612736: is that the distance from robot to >>>>> obstacle? >>>>> is it meter or what? why we have negative number? >>>> >>>> Is it an unsigned int that you're printing as an int? >>>> >>>> - rtv >>>> >>>> On Wed, Dec 5, 2012 at 4:57 AM, Haispkt Chau Quang >>>> wrote: >>>>> Dear , >>>>>>> >>>>>>> I start finding about player/stage, i'm new about it. pls advise if >>>>>>> any. >>>>>>> I'm doing the map building using laser 2D. i have something i do not >>>>>>> clear about it. >>>>>>> May you help me? >>>>>>> >>>>>>> do you have any method to build the map. pls advise me. >>>>>>> i'm trying to understand how lazer sensor work, i simulated >>>>>>> laserobstacleavoid.cc , i showed some data from program but i'm not >>>>>>> clear >>>>>>> about these number: >>>>>>> >>>>>>> - Number lp[R]= -1610612736: is that the distance >>>>>>> from robot to obstacle? is it meter or what? why we have negative >>>>>>> number? >>>>>>> Now i'm doing: Map building for robot. thanks you very much. >>>>>>> i can not attached the picture.it showed that it is over 40kb >>>>>>> >>>>>>> ~~~~~~~~~ >>>>>>> Regard, >>>>>>> Quang Hai. >>>>>>> >>>>>> >>>>> >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>>>> Remotely access PCs and mobile devices and provide instant support >>>>> Improve your efficiency, and focus on delivering more value-add >>>>> services >>>>> Discover what IT Professionals Know. Rescue delivers >>>>> http://p.sf.net/sfu/logmein_12329d2d >>>>> _______________________________________________ >>>>> Playerstage-users mailing list >>>>> Playerstage-users@... >>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >>>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>>> Remotely access PCs and mobile devices and provide instant support >>>> Improve your efficiency, and focus on delivering more value-add services >>>> Discover what IT Professionals Know. Rescue delivers >>>> http://p.sf.net/sfu/logmein_12329d2d >>>> _______________________________________________ >>>> Playerstage-users mailing list >>>> Playerstage-users@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >>>> >>>> >>> >>> -- >>> View this message in context: >>> http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34770914.html >>> Sent from the playerstage-users mailing list archive at Nabble.com. >>> >>> >>> ------------------------------------------------------------------------------ >>> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >>> Remotely access PCs and mobile devices and provide instant support >>> Improve your efficiency, and focus on delivering more value-add services >>> Discover what IT Professionals Know. Rescue delivers >>> http://p.sf.net/sfu/logmein_12329d2d >>> _______________________________________________ >>> Playerstage-users mailing list >>> Playerstage-users@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> ------------------------------------------------------------------------------ >> LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> Remotely access PCs and mobile devices and provide instant support >> Improve your efficiency, and focus on delivering more value-add services >> Discover what IT Professionals Know. Rescue delivers >> http://p.sf.net/sfu/logmein_12329d2d >> _______________________________________________ >> Playerstage-users mailing list >> Playerstage-users@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> > -- > View this message in context: http://old.nabble.com/Re%3A-Map-Building-for-robot-in-player-stage-tp34761705p34773195.html > Sent from the playerstage-users mailing list archive at Nabble.com. > > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Playerstage-users mailing list > Playerstage-users@... > https://lists.sourceforge.net/lists/listinfo/playerstage-users ```
 Re: [Playerstage-users] Map Building for robot in player/stage From: Hai Chau - 2013-01-20 07:01:50 ```Dear Richard, thanks for your inf. -- View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/Re-Map-Building-for-robot-in-player-stage-tp11651p18552.html Sent from the playerstage-users mailing list archive at Nabble.com. ```