From: campbell k. <cam...@us...> - 2004-10-28 19:23:48
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Hello, As part of a class project, our group wants to implement a wireless network model in Gazebo. We want to model the signal propagation through the environment and make a simulated module for the wifi interface in player. We have some ideas on how to do this by looking at the laser model for instance, but I am still unclear exactly how to proceed. For instance, assuming we successfully provide a low signal quality value to the wifi interface is there a convenient way to simulate no network connectivity among player servers? Any ideas on the best way to proceed or pointers to helpful documentation will be greatly appreciated. Thank you. --Campbell |