From: Collier, J. <Jac...@dr...> - 2003-07-29 16:31:01
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I am an engineer working for Defense Research and Development Canada. We are interested in utilizing gazebo for our program for a number of things. We would like to be able to simulate cooperative behaviour and path planning in outdoor environments. Although Gazebo is advertised as an outdoor simulator, all of the environments that I have seen are flat with geometric structures built upon them. Is it possible to simulate a relavant outdoor environment in Gazebo? Say for instance a low complexity terrain of rollings hills for starters? If not I think this would be an extremely useful feature. One thought that I has was that perhaps the user could actually go into an actual environment and collect sensor data (perhaps from a SICK). A delaunay triangulation could then be performed on that data and the resulting triangulated map could then be used for simulation. I was also wondering if there was a way that a SICK could be nodded. We are having a nodding mechanism built for our SICK's and would love to be able to simulate the nodding with Gazebo. I think this would be a good feature as most outdoor platforms have a nodding SICK. I noticed that in the world file one can rotate the SICK. Is there a way to continuously rotate the SICK after the simulation is running? I thought that perhaps instead of builiding a model of a nodding mechanism complete with motor control, it may be easier to just fake it by rotating the SICK relative to the robot it is sitting on. Please let me know if this is possible. Thank you Jack Collier Defense Scientist DRDC-Suffield, Canada jac...@dr... |