Hey Scott

My cfg file is following:
---------------------------------------------------
driver
(
    name "hokuyo_aist"
    provides ["ranger:0"]
    portopts "type=serial,device=/dev/ttyACM0,timeout=1"
    min_angle "-1.6"
    max_angle "1.6"
)
driver
(
  name "rangertolaser"
  requires ["ranger:0"] # read from ranger:0
  provides ["laser:0"] # output results on laser:0
)
driver
(
  name "roboteq"
  provides ["position2d:0" "power:0"]
  devicepath "/dev/ttyS0"
  motor_control_mode "197"   
)
----------------------------------------------------

and when I run the cfg file with the newest player I get:

error   : Adding position2d interface.
Configuring Roboteq serial port at /dev/ttyS0
Computed maximum forward velocity of 10.784647 m/s.
Computed maximum rotational velocity of 10.784647 rad/s.
listening on 6665
Listening on ports: 6665
AX2500 found.
Encoder present.
Short circuit detection capable.

Regards

Sebastian Aslund


On 29 March 2010 23:51, scott <scott@mdgit.com> wrote:
Please post the roboteq section of your .cfg file.
-Scott

Aslund wrote:
> Hey everyone
>
> Since the Roboteq driver from Player 3+ seems to provide more options,
> then I have been working on making it run, but I am facing two problems:
> When I am using the Roboteq driver with Player 3.01 I am able to make it
> move, but the motion is stucked where my robot runs forever at the first
> command it gets about the speed.
> A guy called Scott recently told me that a new version of the Roboteq
> driver is available from SVN, which I installed yesterday, but when I am
> trying to run my Player from SVN with .cfg for my robot, then it report
> the following error: "error   : Adding position2d interface.".
>
> I have just tested the Hokuyo driver today and works flawlessly, but
> making the Roboteq driver follow my wish has been quite troublesome and
> I hope someone have the time to help with the last step.
>
> Regards
>
> Sebastian Aslund
>
>
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------------------------------------------------------------------------------
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Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
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