I need to write a client program that is able to communicate with other modules using TCP. The messges send and received are in non-player defined formats. I was wondering if I could use the libplayertcp library in player to perform such task. Or do I need to write my own TCP socket to send and receive custom TCP messages.
I am using player 2.1.2. Kindly please advice.
Best Regards
Wu Hengxin
Institute for Infocomm Research