I'm using Stage 3.0.1. I wrote my own simulator by using by using the “libstage” C++ library. That is, I do not control Stage devices through Player. I'm only working with a Stage world-file and don't have a Player cfg-file. This is described in the manual as one of three ways to use Stage.
I try to steer the simulation by a
joystick. I know this is possible when using Player and Stage by
“playerjoy”. But how to do when I only use libstage? I couldn't
find any class describing a joystick control in libstage. Is there
something in libstage, which one could use to read the joystick
information or do I have create something outside of libstage? Also
here, I would be thankful if someone have done something similar
previously and could send me an example.