In your file you have exceptions on the textures. That means that they will appear black. I don't have those exceptions on my Ogre.log file.
Anyway I think that materials should not be black and you should be able to see something.



On Dec 20, 2007 11:24 PM, <borja@irobotics.org> wrote:
Sorry, I forgot to attach the file.

> Hello,
>
> I am experiencing almost the same problem in a 32-bit (Fedora 8 i368)
> nvidia-based laptop when I try to run Gazebo-0.8 (svn rev. 201): FLTK
> works fine but OGRE rendering window is always black. Gazebo is installed
> in '/usr/local', Media folder is located at '/usr/local/share/gazebo' and
> 'gazeborc' file is in Gazebo's root directory. So, apparently everthing
> looks good. In addition, OGRE demos also work fluently.
>
> The following are the system's components:
>
> CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz
> GL_VERSION = 2.1.1 NVIDIA 100.14.19
> GL_RENDERER = GeForce 8600M GS/PCI/SSE2
>
> I also usually develop on a desktop machine with the same software
> configuration (Fedora 8 i368) where, in contrast, Gazebo-0.8 (svn rev.
> 201) works fine (OGRE rendering included). The following are its
> components:
>
> CPU ID: GenuineIntel: Intel(R) Pentium(R)4 CPU 3.00GHz
> GL_VERSION = 2.1.1 NVIDIA 100.14.19
> GL_RENDERER = GeForce 7600 GS/PCI/SSE2
>
> I am new to 3d rendering but I suspect that it could be a graphic card
> issue. It seems that the render method used by gazebo is not supported by
> the new GeForce M Series card. I attach the laptop's Ogre.log file.
>
> Thank you in advance,
>
> Borja.
>
>
>> While I am running a 64-bit capable processor please note that I am
>> running
>> all libraries compiled for a 32-bit architecture. But it does seem as
>> though
>> the 64 bit processors may be the common link.
>>
>> And possibly NVidia cards also, so far I think we have all been running
>> NVidia
>> cards.
>>
>> Is there anyone out there who is successfully running
>> Gazebo-0.8/Gazebo-svn
>> with an NVidia card and an AMD 64 processor?
>>
>> Most of us also seem to be using Ubuntu although other distributions
>> have
>> been
>> mentioned including openSuse 10.2 32-bit, openSuse 10.3 64bit, Ubuntu
>> 32,
>> and
>> Ubuntu 64.
>>
>> Specifically I am running:
>> Kubuntu 7.10 _Gutsy Gibbon_ - Release i386 (20071016.1)
>>
>> Sandy,
>> You have done a lot of troubleshooting on this issue when I look back
>> through
>> your posts I have not seen mention of your processor type. Is it perhaps
>> an
>> AMD 64 bit?
>>
>> Kristen,
>> It would also be helpful if we knew what processor you were running.
>>
>> Thank you all for your help.
>>
>> Sawyer
>>
>> On Thursday 20 December 2007 5:56:53 am Jordi wrote:
>>> If Kristen's new machine is also a 64-bit machine, it seems clear that
>>> the
>>> problem happens on 64-bit machine only. Am I wrong?
>>> Thank you all, this information will help a lot!
>>>
>>> On Dec 20, 2007 7:19 PM, Sawyer <tobor@toborguru.net> wrote:
>>> > I also am experiencing issues with a black screen and am able to see
>>> and
>>> > manipulate all the fltk screen controls and data except the camera
>>> > window. I
>>> > have had no problem running other 3d apps including glxgears and
>>> > gazebo-0.7.0. The main difference I am having vs. the other reports
>>> is
>>> > that
>>> > when I capture frames those frames are also black. I have tried
>>> several
>>> > of the svn builds since before and after the official 0.8-pre1
>>> release.
>>> >
>>> > AMD Sempron
>>> > NVidia Graphics card
>>> > Ubuntu 32
>>> > custom kernel and hand installed/compiled nvidia driver
>>> > ogre and all other pre-reqs installed from ubuntu repositories except
>>> > ode.
>>> >
>>> > Hope this helps us track down the issue.
>>> >
>>> > Sawyer
>>> >
>>
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--
Jordi Polo Carres
Natural language processing laboratory
NAIST
http://www.bahasara.org