Hello ppl !
I am developping an application using Player/Stage and SLAM algorithms.
For the moment I am still only doing simulations.
After I run the program for some time (from 2 to 5 minutes) an error constantly occurs:
Player error: timed out waiting for server reply to request player:0:request:4 terminate called after throwing an instance of ‘PlayerCc::PlayerError’
As I understand it, the computer is too slow, Player freezes for some time due to the lcak of cpu resources and therefore my controller cannot receive the information for a while and everything crashes.
Of course my controller is quite complicated and consumes a lot of resources as it has to execute the SLAM algorithm often.
Anyone experienced that ? Any hint or solution, except changing computer … ?
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