I was trying to figuring out how to obtain the timestamp of messages in the client side.
The situation is as follows. I was working on implementing EKF localization using logged data from simulation in Stage.
The logged data are obtained processing the log file which always has timestamp for each message (sensor reading).
Now, I am trying to run the algorithms in real-time (first with Stage and later in a real robot), but I don't know how to get the timestamp of messages in the client side.
I read the documentation of Player to see if the Read() method of client object allows to obtain a timestamp, but I couldn't find the way.
Can someone please point me out how can I get the timestamp?
Thanks in advance.
Gonzalo F. Perez Paina
Centro de Investigación en Informática para la Ingeniería, CIII.
Universidad Tecnológica Nacional. Facultad Regional Córdoba.
Maestro M. López esq. Cruz Roja Argentina. CP X5016ZAA