Probably in libplayerutils which is built in the libplayercore directory...


On 09/10/2007, Stefan Stiene <> wrote:
is there a place in player where I can put code that should be
accessible in every driver. I'm thinking of converting functions like:
player_pose_3d_t to rotation matrix,... . Or geometry stuff like line
line intersection, point plane distance,... Or enlarge, access gridmaps,...
Best Stefan

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