Hi users,

I'm trying to install player-2.1.2 and getting error mentioned below. Actually I've to install version before 3.0.0 because my system is back dated and can't update and that's why i've to use ./configure(i can't use cmake in my onboard robot system). Help of yours will be appreciated.

Errors:

mica2.cc: In member function `int Mica2::DecodeSerial(unsigned char*, int)':
mica2.cc:1074: error: call of overloaded `log(short unsigned int&)' is
   ambiguous
/usr/include/bits/mathcalls.h:110: error: candidates are: double log(double)
/usr/include/c++/3.3/cmath:419: error:                 long double
   std::log(long double)
/usr/include/c++/3.3/cmath:411: error:                 float std::log(float)
mica2.cc:1075: error: call of overloaded `log(short unsigned int&)' is
   ambiguous
/usr/include/bits/mathcalls.h:110: error: candidates are: double log(double)
/usr/include/c++/3.3/cmath:419: error:                 long double
   std::log(long double)
/usr/include/c++/3.3/cmath:411: error:                 float std::log(float)
make[4]: *** [mica2.lo] Error 1
make[4]: Leaving directory `/home/robot/player-2.1.2/server/drivers/wsn'
make[3]: *** [all-recursive] Error 1
make[3]: Leaving directory `/home/robot/player-2.1.2/server/drivers'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/home/robot/player-2.1.2/server'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/robot/player-2.1.2'
make: *** [all] Error 2
[robot@p3at player-2.1.2]$

From: Geoff Biggs <gbiggs@killbots.net>
To: playerstage-users@lists.sourceforge.net
Sent: Fri, July 9, 2010 10:16:01 PM
Subject: Re: [Playerstage-users] LMS200 laser spacial filtering

A much better approach would be a filtering driver. That way, it can be
used on other devices with similar data (while not all ranger devices
will use it, that doesn't mean only the lms200 will).

If you want to get really funky, make it capable of loading filtering
plugins. :)

Geoff


On 09/07/10 18:42, Fred Labrosse wrote:
> All,
>
> We use LMS200 type lasers outdoors, specifically on grass.  Probably due to
> multiple path reflections we get spurious data now and then on individual
> "beams".  This is easily removed using the median value of 3 neighbouring
> values.
>
> Because not all devices (that eventually will provide the ranger interface)
> need filtering (and in some cases spatial filtering does not even make
> sense) and because some devices have that built-in, I was thinking of
> adding the filtering to the lms200 driver (and submit patches).
>
> So, unless someone says that this will never be included in the main player
> branch, that this is a very bad idea, or that it has already been done,
> I'll do that in the next few days and submit patches.
>
> Cheers,
>
> Fred

------------------------------------------------------------------------------
This SF.net email is sponsored by Sprint
What will you do first with EVO, the first 4G phone?
Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first
_______________________________________________
Playerstage-users mailing list
Playerstage-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/playerstage-users