It's been a long time, almost a year.
PlayerPRO Player has gone through a lot of changes since its last release, including porting some classes to Swift 2.0.
PlayerPRO Player 1.0.1 has been released. This is mainly a bug fix with the following outstanding issues addressed:
PlayerPRO Player no longer crashes when you drag and drop outside files into the music list.
The plug-in info pane, as well as any other string that has customized localization values, should now work correctly.
It's been too long since a news post. Yes, stuff has been happening. We have moved from SVN to Git, PlayerPROCore 6 is in a fairly stable state for tracker playback, and PlayerPRO Player, which is only a playback app, has been released.
I'm currently in the process of creating an Objective-C wrapper for the PlayerPRO data types called PlayerPROKit.
PlayerPROCore 6.0 has the struct MADDriverRec's data types hidden by default to help dissuade people from accessing it directly, mainly because the size may change due to a change of preprocessor definitions: this is mainly for the benefit of the eventual Linux/UNIX port.
PlayerPro SpotLight metadata importer: http://sourceforge.net/projects/playerpro/files/Spotlight%20importer/
requires Mac OS X 10.4 or above
PlayerPro 5.10 Release Candidate 1 Available !
Thanks mostly to the hard work of Charles W. Betts,
After a lot of work, the import/export plug-in architecture for Mac OS X is up and working. As it stands, the plug-ins have a .ppimpexp extension and can be accessed from /Library/Application Support/PlayerPRO/Plugins as well as ~/Library/Application Support/PlayerPRO/Plugins . It will also look for them in the application's PlugIns directory. Note, however, that some plug-ins don't correctly byteswap data, so check in PowerPC mode (Rosetta) before saying that Plug-in X doesn't work ( I am aware that AMF might have this issue).
There is now code up in the SVN repository! The code is still in Beta, and plug-ins still don't work. Also, there seems to be some rendering issues with the buttons that needs to be fixed.
Also, sorry for the multiple SVN commits; this is my first time writing to an SVN Repository, and I should have had the directory structure cleaned up a little.
After a long hiatus, the port of PlayerPro to XCode has resumed.
CVS has been replaced with SVN (code committed ASAP , after we clean up the MacOS resource fork cruft).
New Wiki also going up at :http://playerpro.wiki.sourceforge.net/
I am setting up the database and Wiki on top of playerpro.sf.net.
This will allow everyone to contribute content and comments on the PlayerPRO website.
This will be in parallel with the more-or-less static pages of the website
I'm using MediaWiki for this.
we've just launched http://playerpro.sf.net
for the time being, it contains the updated PlayerPRO documentation : http://playerpro.sourceforge.net/documentation_enduser/playerpro5/index.html
shortly, we will be adding plenty of content, especially the development roadmap to PlayerPRO 6
I have activated the PlayerPRO sourceforge site and restored the VersionTracker page: http://www.versiontracker.com/dyn/moreinfo/macosx/3481
The sf.net site now hosts the app and the source code:
I am also going to upload a few older files.
PlayerPRO will receive a series of bug fixes up to v 22.214.171.124
and will coexist with the PlayerPRO 6 branch for a while.
I have been hard at work on 126.96.36.199:
- removed the serial number authorisation requirement
- debugging the UMX import/export plug-in
- changed the About Box to reflect the new version and nature
- modified the documentation to reflect its Open Source, Public Domain nature and changed all site references to SourceForge... read more