From: <mg...@us...> - 2008-08-28 11:49:35
|
Revision: 2133 http://planeshift.svn.sourceforge.net/planeshift/?rev=2133&view=rev Author: mgist Date: 2008-08-28 11:49:42 +0000 (Thu, 28 Aug 2008) Log Message: ----------- - Small help.xml update from weltall. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-08-28 11:32:03 UTC (rev 2132) +++ trunk/data/help.xml 2008-08-28 11:49:42 UTC (rev 2133) @@ -162,9 +162,9 @@ Slot Names: righthand, lefthand, head, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back </topic> - <topic name="/roll">/roll times sides + <topic name="/roll">/roll times sides target -Rolls a certain number of dice with the specified sides and gives the answer. Example: "/roll 2 6" rolls 2 6-sided dice. Use this to invent your own gambling games.</topic> +Rolls a certain number of dice with the specified sides and gives the answer. Example: "/roll 2 6" rolls 2 6-sided dice. If target is defined it will only announce the number of dice which got a number higher than the specified one. Example: "/roll 2 6 3" rolls a 2 6-sided dice and tells how many of them got a 3 or an higher number. Use this to invent your own gambling games.</topic> <topic name="/sell">/sell merchant Sell to specified merchant. If no merchant specified, sell to current target.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-10-02 19:21:25
|
Revision: 2216 http://planeshift.svn.sourceforge.net/planeshift/?rev=2216&view=rev Author: weltall2 Date: 2008-10-02 19:21:19 +0000 (Thu, 02 Oct 2008) Log Message: ----------- Added default value informations to help Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-10-02 16:28:04 UTC (rev 2215) +++ trunk/data/help.xml 2008-10-02 19:21:19 UTC (rev 2216) @@ -620,7 +620,7 @@ Allows changing the quality of the targeted item. Max quality is optional.</topic> <topic name="/setskill">/setskill [target] [skill|'all'] [value|-1] -Set one of your or target's skills or stats to a specific value. Use 'all' as the name to set all skills and stats to the given value. Use -1 for value if you would like to view the current value of a skill or stat.</topic> +Set one of your or target's skills or stats to a specific value. Use 'all' as the name to set all skills and stats to the given value. Use -1 for value if you would like to view the current value of a skill or stat. If no value is given 100 will be used as default.</topic> <topic name="/settrait">/settrait [[target] [trait] | list [race] [gender]] Allows changing the traits of a character. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-10-11 12:03:04
|
Revision: 2244 http://planeshift.svn.sourceforge.net/planeshift/?rev=2244&view=rev Author: weltall2 Date: 2008-10-11 12:02:56 +0000 (Sat, 11 Oct 2008) Log Message: ----------- Fixed the help entry for setstackable (old unstackable) Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-10-11 05:08:31 UTC (rev 2243) +++ trunk/data/help.xml 2008-10-11 12:02:56 UTC (rev 2244) @@ -618,11 +618,14 @@ <topic name="/setquality">/setquality [quality] [max quality] Allows changing the quality of the targeted item. Max quality is optional.</topic> -<topic name="/setskill">/setskill [target] [skill|'all'] [value|-1] + <topic name="/setskill">/setskill [target] [skill|'all'] [value|-1] Set one of your or target's skills or stats to a specific value. Use 'all' as the name to set all skills and stats to the given value. Use -1 for value if you would like to view the current value of a skill or stat. If no value is given 100 will be used as default.</topic> - <topic name="/settrait">/settrait [[target] [trait] | list [race] [gender]] + <topic name="/setstackable">/setstackable [on|off|reset|info] +Enables or disables the ability to stack the targeted item. Info will give the current status of this flag. Reset returns the item to the default stack mode for the item.</topic> + <topic name="/settrait">/settrait [[target] [trait] | list [race] [gender]] + Allows changing the traits of a character. Use "/settrait list [race] [gender]" to list all available traits for given race and gender. Note: The adequate gender for Krans is "none".</topic> @@ -689,9 +692,6 @@ <topic name="/unmute">/unmute player Unmute the named player.</topic> - <topic name="/setstackable">/unstackable [on|off|reset|info] - -Enables or disables the ability to stack the targeted item. Info will give the current status of this flag. Reset returns the item to the default stack mode for the item.</topic> <topic name="/warn">/warn target message Send a warning message to a player in big, red, un-ignorable text on their screen and in all chat tabs.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <rds...@us...> - 2008-10-30 05:01:21
|
Revision: 2312 http://planeshift.svn.sourceforge.net/planeshift/?rev=2312&view=rev Author: rdschulz Date: 2008-10-30 05:01:17 +0000 (Thu, 30 Oct 2008) Log Message: ----------- *blush* Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-10-30 05:00:35 UTC (rev 2311) +++ trunk/data/help.xml 2008-10-30 05:01:17 UTC (rev 2312) @@ -84,13 +84,16 @@ <topic name="/dequip">/dequip item_name|slot_name Unequips the specified item or slot. This is equivalent to moving equipped items back into your inventory in your Inventory Window. -Slot Names: righthand, lefthand, head, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back</topic> +Slot Names: righthand, lefthand, helm, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back</topic> <topic name="/die">/die Use to commit suicide, for example when /unstick does not get you free.</topic> <topic name="/dig">/dig for resource Mine for natural resources in the ground. For example: /dig for gold. Some locations are better than others for digging, and how well you do depends on where you are, your skill and your tools.</topic> + <topic name="/drop">/drop quantity item_name + +Drop the specified quantity of a certain item from your inventory. example : /drop 15 apple</topic> <topic name="/equip">/equip quantity item_name Equips the specified quantity of a certain item. This is equivalent to equipping items in your Inventory Window.</topic> @@ -157,7 +160,7 @@ Begins a repair on the item in the specified slot. Default slot is righthand -Slot Names: righthand, lefthand, head, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back +Slot Names: righthand, lefthand, helm, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back </topic> <topic name="/roll">/roll times sides target This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-11-02 12:27:18
|
Revision: 2345 http://planeshift.svn.sourceforge.net/planeshift/?rev=2345&view=rev Author: weltall2 Date: 2008-11-02 12:27:16 +0000 (Sun, 02 Nov 2008) Log Message: ----------- forgot one thing Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-11-02 12:25:15 UTC (rev 2344) +++ trunk/data/help.xml 2008-11-02 12:27:16 UTC (rev 2345) @@ -618,7 +618,7 @@ <topic name="/setlabelcolor">/setlabelcolor [target] [npc|player|tester|gm|gm1|dead|alive|normal] Set the color of the label of target to the given value. The normal setting will again display the targets normal label color.</topic> - <topic name="/setitemname">/setitemname [name] [description] + <topic name="/setitemname">/setitemname [target/eid/area/original name] [name] [description] Allows changing the name and description of the targeted item. Description is optional.</topic> <topic name="/setquality">/setquality [target/eid/area/name] [quality] [max quality] @@ -698,6 +698,9 @@ <topic name="/unmute">/unmute player Unmute the named player.</topic> + <topic name="/updaterespawn"> /updaterespawn [me/target/eid/pid/area/name] + +Respawn targeted actor. </topic> <topic name="/warn">/warn target message Send a warning message to a player in big, red, un-ignorable text on their screen and in all chat tabs.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-11-16 22:12:51
|
Revision: 2436 http://planeshift.svn.sourceforge.net/planeshift/?rev=2436&view=rev Author: weltall2 Date: 2008-11-16 22:12:47 +0000 (Sun, 16 Nov 2008) Log Message: ----------- little fix for the help which blocked the client from starting up Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-11-16 17:59:04 UTC (rev 2435) +++ trunk/data/help.xml 2008-11-16 22:12:47 UTC (rev 2436) @@ -55,7 +55,7 @@ <topic name="/advice">/advice player message Use this command if you are an advisor to send a reply to a player. eg. /advice Eliandrus Middle click on a monster and then press Attack in your Shortcut Window.</topic> - <topic name="/advisor">/advisor <list|requests|sessions|on|off> + <topic name="/advisor">/advisor [list|requests|sessions|on|off] This is a command which brings the advisor various tools and has a different behaviour depending of the command argument: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-11-20 12:55:16
|
Revision: 2454 http://planeshift.svn.sourceforge.net/planeshift/?rev=2454&view=rev Author: weltall2 Date: 2008-11-20 12:55:12 +0000 (Thu, 20 Nov 2008) Log Message: ----------- missing thing Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-11-20 12:34:41 UTC (rev 2453) +++ trunk/data/help.xml 2008-11-20 12:55:12 UTC (rev 2454) @@ -466,7 +466,7 @@ <topic name="/guard">/guard [target] [off] This command allows you to guard or unguard any item in the world. You just have to provide a target (which can be an area, an eid of the currently selected target. If no other parameter is provided it will toggle guard status on the item. -NOTE: If you make an item guarded you will be the one guarding it. +NOTE: If you make an item guarded you will be the one guarding it.</topic> <topic name="/impersonate">/impersonate name command message Talk as if you are 'name'. Command can be say, shout, or worldshout. If you use the keyword 'text' for name it will produce a message similar to /me within the command's range.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-11-25 14:03:06
|
Revision: 2511 http://planeshift.svn.sourceforge.net/planeshift/?rev=2511&view=rev Author: weltall2 Date: 2008-11-25 14:03:04 +0000 (Tue, 25 Nov 2008) Log Message: ----------- fixing some typoes Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-11-25 13:58:56 UTC (rev 2510) +++ trunk/data/help.xml 2008-11-25 14:03:04 UTC (rev 2511) @@ -52,7 +52,7 @@ Talk to someone privately. With this command you can send text only the person you specify can see.</topic> <topic name="/tellnpc">/tellnpc message -Talks to the currently targeted npc.</topic> +Talk to the currently targeted npc.</topic> </branch> <branch name="User Commands"> Commands to control various player actions. Many of these are also available via windows and context menus. @@ -397,7 +397,7 @@ Awards progression points to a player for the completion of a GM run event. (enter a negative value to take away PP)</topic> <topic name="/badtext">/badtext [first entry] [last entry] -Shows what was told to the targetted npc and could be understand by it. +Shows what was told to the targetted npc and couldn't be understand by it. First and last entry must be defined and last entry must be greather than first entry. Example: /badtext 1 10 shows the latest 10 entries</topic> <topic name="/ban">/ban name minutes hours days reason This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2008-11-25 14:14:46
|
Revision: 2512 http://planeshift.svn.sourceforge.net/planeshift/?rev=2512&view=rev Author: weltall2 Date: 2008-11-25 14:14:43 +0000 (Tue, 25 Nov 2008) Log Message: ----------- adding other missing entries Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-11-25 14:03:04 UTC (rev 2511) +++ trunk/data/help.xml 2008-11-25 14:14:43 UTC (rev 2512) @@ -53,6 +53,9 @@ <topic name="/tellnpc">/tellnpc message Talk to the currently targeted npc.</topic> + <topic name="/npcmenu">/npcmenu + +Shows a menu to talk to npcs where available.</topic> </branch> <branch name="User Commands"> Commands to control various player actions. Many of these are also available via windows and context menus. @@ -84,6 +87,9 @@ <topic name="/buy">/buy merchant Buy from specified merchant. If no merchant specified, buy from current target.</topic> + <topic name="/combine">/combine + +Combines items in a container.</topic> <topic name="/dequip">/dequip item_name|slot_name Unequips the specified item or slot. This is equivalent to moving equipped items back into your inventory in your Inventory Window. @@ -652,6 +658,9 @@ With specified sector, it starts rain with default values: density 4000 drops, length 10 minutes and 10 seconds of fade. The maximum number of drops allowed is 8000. Use /rain sector 0 0 0 or /rain sector off for ending the event. </topic> +<topic name="/reload">/reload item + +Reloads the currently targetted item from the database.</topic> <topic name="/runscript">/runscript [script_name] [me/target/eid/pid/area/name] Runs a progression script on the target.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ken...@us...> - 2008-12-17 00:54:10
|
Revision: 2706 http://planeshift.svn.sourceforge.net/planeshift/?rev=2706&view=rev Author: kennygraunke Date: 2008-12-17 00:54:00 +0000 (Wed, 17 Dec 2008) Log Message: ----------- /dig for needle in haystack! /fish for gold! Very helpful help additions. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2008-12-16 23:13:34 UTC (rev 2705) +++ trunk/data/help.xml 2008-12-17 00:54:00 UTC (rev 2706) @@ -112,6 +112,9 @@ <topic name="/equip">/equip quantity item_name Equips the specified quantity of a certain item. This is equivalent to equipping items in your Inventory Window.</topic> + <topic name="/fish">/fish + +See /dig.</topic> <topic name="/give">/give Give items to current Target NPC.</topic> @@ -803,7 +806,6 @@ </help> <!-- These commands are missing a topic (updated r2512): - fish study tellnpcinternal write --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2009-01-05 14:26:13
|
Revision: 2815 http://planeshift.svn.sourceforge.net/planeshift/?rev=2815&view=rev Author: weltall2 Date: 2009-01-05 14:26:09 +0000 (Mon, 05 Jan 2009) Log Message: ----------- some typo fixes by Miadon Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2009-01-05 08:58:18 UTC (rev 2814) +++ trunk/data/help.xml 2009-01-05 14:26:09 UTC (rev 2815) @@ -27,7 +27,7 @@ Ignores all communication from the target player in the Chat Window. Use this if people are rude to you and there is no GM around to kick them. You can use the same command to remove a player from your ignore list. -If you provide an add or remove flag it will try to set the ignore status accordly and won't toggle it. +If you provide an add or remove flag it will try to set the ignore status accordingly and won't toggle it. If no player name is provided it will show the ignore window.</topic> <topic name="/introduce">/introduce @@ -228,7 +228,7 @@ Challenge another player to a duel.</topic> <topic name="/game">/game -Starts a minigame session using the targetted game.</topic> +Starts a minigame session using the targeted game.</topic> <topic name="/loot">/loot Loots an available corpse if you have authority.</topic> @@ -415,8 +415,8 @@ Awards progression points to a player for the completion of a GM run event. (enter a negative value to take away PP)</topic> <topic name="/badtext">/badtext [first entry] [last entry] -Shows what was told to the targetted npc and couldn't be understand by it. -First and last entry must be defined and last entry must be greather than first entry. +Shows what was told to the targeted npc and couldn't be understand by it. +First and last entry must be defined and last entry must be greater than first entry. Example: /badtext 1 10 shows the latest 10 entries</topic> <topic name="/ban">/ban name minutes hours days reason OR /ban name reason @@ -672,7 +672,7 @@ Use /rain sector 0 0 0 or /rain sector off for ending the event. </topic> <topic name="/reload">/reload item -Reloads the currently targetted item from the database.</topic> +Reloads the currently targeted item from the database.</topic> <topic name="/runscript">/runscript [script_name] [me/target/eid/pid/area/name] Runs a progression script on the target.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2009-01-19 20:20:36
|
Revision: 2908 http://planeshift.svn.sourceforge.net/planeshift/?rev=2908&view=rev Author: weltall2 Date: 2009-01-19 20:20:33 +0000 (Mon, 19 Jan 2009) Log Message: ----------- updated help with new commands Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2009-01-19 03:06:33 UTC (rev 2907) +++ trunk/data/help.xml 2009-01-19 20:20:33 UTC (rev 2908) @@ -678,13 +678,29 @@ Runs a progression script on the target.</topic> <topic name="/set">/set attribute on|off -Set a GM attribute on or off. Available flags are: invincible, invisible, viewall (see invisibles), nevertired, nofalldamage, infiniteinventory, questtester (bypass quest lockouts). Many of these features are enabled by default for GMs. You can also do "/set list" to view your current attributes.</topic> +Many of these attribute are enabled by default for GMs. +You can also do "/set list" to view your current attributes. + +Available attributes are: +- invincible +- invisible +- viewall (see invisibles) +- nevertired +- nofalldamage +- infiniteinventory +- questtester (bypass quest lockouts and prerequisites). +- instantcast (bypasses spell casting time) +- givekillexp (awards experience when a GM is killed, as in an event)</topic> <topic name="/setlabelcolor">/setlabelcolor [target] [npc|player|tester|gm|gm1|dead|alive|normal] Set the color of the label of target to the given value. The normal setting will again display the targets normal label color.</topic> <topic name="/setitemname">/setitemname [target/eid/area/original name] [name] [description] Allows changing the name and description of the targeted item. Description is optional.</topic> + <topic name="/setkillexp">/setkillexp [exp amount] + +Allows to set the experience (not measured in PP) the gm will give to who kills him. +This command doesn't support targeting and it's temporary.</topic> <topic name="/setquality">/setquality [target/eid/area/name] [quality] [max quality] Allows changing the quality of the targeted item. Max quality is optional.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2009-05-17 11:50:32
|
Revision: 3725 http://planeshift.svn.sourceforge.net/planeshift/?rev=3725&view=rev Author: weltall2 Date: 2009-05-17 11:50:21 +0000 (Sun, 17 May 2009) Log Message: ----------- made event help more clear and set akaiddo skills to zero Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2009-05-17 11:11:34 UTC (rev 3724) +++ trunk/data/help.xml 2009-05-17 11:50:21 UTC (rev 3725) @@ -492,6 +492,7 @@ /event reward [range 0-100 | all | player] # [item name] [item name] can be "exp" (experience) where # Progression Points are awarded. [item name] can be "faction [faction name]" to adjust the faction standing. +NOTE: Exp is in PP not in experience, differently from awardexp and givekillexp If a GM wants to assume control of an ongoing event, because the original GM character has been deleted, or has abandoned it and is offline, the GM can enter: /event control [name] This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2009-05-26 10:32:12
|
Revision: 3786 http://planeshift.svn.sourceforge.net/planeshift/?rev=3786&view=rev Author: weltall2 Date: 2009-05-26 10:32:03 +0000 (Tue, 26 May 2009) Log Message: ----------- help update Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2009-05-26 10:30:14 UTC (rev 3785) +++ trunk/data/help.xml 2009-05-26 10:32:03 UTC (rev 3786) @@ -693,10 +693,10 @@ <topic name="/runscript">/runscript [script_name] [me/target/eid/pid/area/name] Runs a progression script on the target.</topic> - <topic name="/set">/set attribute on|off + <topic name="/set">/set target attribute on|off Many of these attribute are enabled by default for GMs. -You can also do "/set list" to view your current attributes. +You can also do "/set me list" to view your current attributes. Available attributes are: - invincible This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2009-07-04 21:14:08
|
Revision: 3912 http://planeshift.svn.sourceforge.net/planeshift/?rev=3912&view=rev Author: weltall2 Date: 2009-07-04 21:14:00 +0000 (Sat, 04 Jul 2009) Log Message: ----------- added some sections and replaced others Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2009-07-04 15:34:03 UTC (rev 3911) +++ trunk/data/help.xml 2009-07-04 21:14:00 UTC (rev 3912) @@ -1,5 +1,89 @@ <?xml version="1.0"?> <help> + <branch name="START HERE">Here are a few tips and tricks to help you enjoy the world of PlaneShift. + +PlaneShift is a rich, varied and complex game, while this is a great thing as it allows you to fully immerse yourself in the fantastic world of Yliakum, on the other hand it will also require some time and just a little effort to get used to the client and the gameplay. +You will learn how to talk with NPC's (Non Player Characters), how to use the various functions of the client and how to interact with the world itself. + +We have a great group of players and GM's (Game Masters) ready to help you whenever you have difficulties. +First of all look at the chat window, if you write /help [question] and then press enter the players or GM's playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer. + +Another tool you have at your disposal is directly contacting the Game Masters, you can see if any of them are on-line by writing /who game master in the same chat window and pressing enter. You will get a list of Game Masters online and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again. + +The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the tool-bar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters, as soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Masters answer. + </branch> + <branch name="Files And Folders">File Locations + +Windows: %AppData%\PlaneShift +Mac: ~/Library/Application Support/PlaneShift +Linux: $HOME/.PlaneShift + <topic name="Files">Files + +options.cfg: This file contains some camera-settings + +planeshift.cfg: This file contains additional settings, like the email seen on the login-screen and options which can be set via the pssetup application. + +questnotes_YourCharactersFirstName_YourCharactersLastName.xml: This file contains all the notes you made on the quests you have done. + </topic> + <topic name="Folders">Folders + +books: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book + +logs: This folder contains your log files. +- Chat Log: 'YourCharactersFirstName_YourCharactersLastName_chat.txt'. +- System Log: 'YourCharactersFirstName_YourCharactersLastName_system.txt'. + +options: The files within contain the options you can set from within planeshift itself. + +screenshots: The screenshots you take from within planeshift via the command '/screenshot' are saved here. + +sketches: The sketches (maps) you have saved from ingame. These are saved in .xml format. + +Description: This folder contains all the descriptions you have saved from ingame [yours only] and any you wish to upload. + </topic> + </branch> + <branch name="Using The Updater">Using The Updater + +The Updater is a utility to get your installed client files in sync with the lastest version available on the server. + <topic name="Updating">Updating + +To update PlaneShift you just need to launch PSlaunch and it will tell you if you need to update the game or not. + </topic> + + <topic name="Repair">Repairing PlaneShift +If your client is not working as well as it could, you can run the repair updater in PSlaunch. To do this just click "repair" in the launcher and it will tell you if there are any files that are not updated or dont match what it has to offer, then allow you the choice of updating those files or not. +</topic> + + </branch> + <branch name="Web Links"> +Web Links + +FAQ: +http://www.planeshift.it/faq.html + +Players Guides: +http://www.planeshift.it/guide/en/index.html +http://pswiki.xordan.com + +Policies: +http://www.planeshift.it/policies.html + +More Policies: +http://www.hydlaaplaza.com/smf/index.php?topic=31960.0 + +Tutorial Walkthrough: +http://hydlaaplaza.com/smf/index.php?branch=30436.0 + +Forums: +http://forums.hydlaaplaza.com + +Bug Tracker: +http://www.hydlaaplaza.com/flyspray + +Non-RP Server: +Register: http://planeshift.ezpcusa.com/register +Connect: planeshift.ezpcusa.com 7777 + </branch> <branch name="Chat Commands"> Commands used to talk. You can also specify your chat method by simply typing into that method's tab. <topic name="/away">/away message @@ -847,78 +931,6 @@ <topic name="Z">Sit down or stand back up.</topic> <topic name="1 - 0">Shortcuts one through to ten in the Shortcuts Window.</topic> </branch> - <branch name="Files And Folders">File Locations - -Windows: %AppData%\PlaneShift -Mac: ~/Library/Application Support/PlaneShift -Linux: $HOME/.PlaneShift - <topic name="Files">Files - -options.cfg: This file contains some camera-settings - -planeshift.cfg: This file contains additional settings, like the email seen on the login-screen and options which can be set via the pssetup application. - -questnotes_YourCharactersFirstName_YourCharactersLastName.xml: This file contains all the notes you made on the quests you have done. - </topic> - <topic name="Folders">Folders - -books: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book - -logs: This folder contains your log files. -- Chat Log: 'YourCharactersFirstName_YourCharactersLastName_chat.txt'. -- System Log: 'YourCharactersFirstName_YourCharactersLastName_system.txt'. - -options: The files within contain the options you can set from within planeshift itself. - -screenshots: The screenshots you take from within planeshift via the command '/screenshot' are saved here. - -sketches: The sketches (maps) you have saved from ingame. These are saved in .xml format. - -Description: This folder contains all the descriptions you have saved from ingame [yours only] and any you wish to upload. - </topic> - </branch> - <branch name="Using The Updater">Using The Updater - -The Updater is a utility to get your installed client files in sync with the lastest version available on the server. - <topic name="Updating">Updating - -To update PlaneShift you just need to launch PSlaunch and it will tell you if you need to update the game or not. - </topic> - - <topic name="Repair">Repairing PlaneShift -If your client is not working as well as it could, you can run the repair updater in PSlaunch. To do this just click "repair" in the launcher and it will tell you if there are any files that are not updated or dont match what it has to offer, then allow you the choice of updating those files or not. -</topic> - - </branch> - <branch name="Web Links"> -Web Links - -FAQ: -http://www.planeshift.it/faq.html - -Players Guides: -http://www.planeshift.it/guide/en/index.html -http://pswiki.xordan.com - -Policies: -http://www.planeshift.it/policies.html - -More Policies: -http://www.hydlaaplaza.com/smf/index.php?topic=31960.0 - -Tutorial Walkthrough: -http://hydlaaplaza.com/smf/index.php?branch=30436.0 - -Forums: -http://forums.hydlaaplaza.com - -Bug Tracker: -http://www.hydlaaplaza.com/flyspray - -Non-RP Server: -Register: http://planeshift.ezpcusa.com/register -Connect: planeshift.ezpcusa.com 7777 - </branch> </help> <!-- These commands are missing a topic (updated r2512): This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <are...@us...> - 2010-01-01 02:22:48
|
Revision: 5123 http://planeshift.svn.sourceforge.net/planeshift/?rev=5123&view=rev Author: aresilek Date: 2010-01-01 02:22:41 +0000 (Fri, 01 Jan 2010) Log Message: ----------- - Updated help.xml Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2010-01-01 02:22:10 UTC (rev 5122) +++ trunk/data/help.xml 2010-01-01 02:22:41 UTC (rev 5123) @@ -524,6 +524,9 @@ <topic name="/banname">/banname name Bans a name from use in character creation</topic> + <topic name="/buddyhide">/buddyhide on|off + +Changes whether you are visible on player buddylists.</topic> <topic name="/changeguildleader">/changeguildleader [new leader] [guildname] Change the guilds leader.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <are...@us...> - 2010-01-02 00:07:20
|
Revision: 5133 http://planeshift.svn.sourceforge.net/planeshift/?rev=5133&view=rev Author: aresilek Date: 2010-01-02 00:07:13 +0000 (Sat, 02 Jan 2010) Log Message: ----------- - Updated help.xml Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2010-01-01 23:48:54 UTC (rev 5132) +++ trunk/data/help.xml 2010-01-02 00:07:13 UTC (rev 5133) @@ -524,9 +524,6 @@ <topic name="/banname">/banname name Bans a name from use in character creation</topic> - <topic name="/buddyhide">/buddyhide on|off - -Changes whether you are visible on player buddylists.</topic> <topic name="/changeguildleader">/changeguildleader [new leader] [guildname] Change the guilds leader.</topic> @@ -783,9 +780,10 @@ <topic name="/runscript">/runscript [script_name] [me/target/eid/pid/area/name] Runs a progression script on the target.</topic> - <topic name="/set">/set target attribute on|off + <topic name="/set">/set target attribute [on|off] Many of these attribute are enabled by default for GMs. +If you do not specify on or off the current mode will be toggled. You can also do "/set me list" to view your current attributes. Available attributes are: @@ -797,7 +795,8 @@ - infiniteinventory - questtester (bypass quest lockouts and prerequisites). - instantcast (bypasses spell casting time) -- givekillexp (awards experience when a GM is killed, as in an event)</topic> +- givekillexp (awards experience when a GM is killed, as in an event) +- buddyhide (hides you from player (not GM/Dev) buddy lists)</topic> <topic name="/setlabelcolor">/setlabelcolor [target] [npc|player|tester|gm|gm1|dead|alive|normal] Set the color of the label of target to the given value. The normal setting will again display the targets normal label color.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <are...@us...> - 2010-01-23 04:30:19
|
Revision: 5374 http://planeshift.svn.sourceforge.net/planeshift/?rev=5374&view=rev Author: aresilek Date: 2010-01-23 04:30:13 +0000 (Sat, 23 Jan 2010) Log Message: ----------- - Updated help.xml Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2010-01-22 23:07:22 UTC (rev 5373) +++ trunk/data/help.xml 2010-01-23 04:30:13 UTC (rev 5374) @@ -517,7 +517,7 @@ <topic name="/ban">/ban name minutes hours days [IP] reason OR /ban name [IP] reason -Bans a player from logging into the game for a specified amount of time. (default is 2 days) 'Name' may be a character name, an account name, or an account number. A reason must be specified. If IP is specified the ip will be banned as well.</topic> +Bans a player from logging into the game for a specified amount of time. (default is 2 days) 'Name' may be a character name, an account name, or an account number. A reason must be specified. If IP is specified the ip will be banned as well. Note that the optional switch [IP] above indicates optional inclusion of the letters "ip" in the command to have the IP address also banned. Do NOT type a full IP Address in the command.</topic> <topic name="/banadvisor">/banadvisor name Bans a player from advising until /unbanadvisor is used.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <wel...@us...> - 2010-02-14 15:08:45
|
Revision: 5550 http://planeshift.svn.sourceforge.net/planeshift/?rev=5550&view=rev Author: weltall2 Date: 2010-02-14 15:08:35 +0000 (Sun, 14 Feb 2010) Log Message: ----------- updated help Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2010-02-14 15:07:25 UTC (rev 5549) +++ trunk/data/help.xml 2010-02-14 15:08:35 UTC (rev 5550) @@ -286,6 +286,9 @@ <topic name="/stoptrading">/stoptrading Prevent anyone from trading with you.</topic> + <topic name="/storage">/storage + +Opens the storage handling window. You need to have a character flagged as storage manager in order to use your storage.</topic> <topic name="/trade">/trade Start a trade with current Target player.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2010-04-05 13:28:08
|
Revision: 5776 http://planeshift.svn.sourceforge.net/planeshift/?rev=5776&view=rev Author: magodra Date: 2010-04-05 13:28:00 +0000 (Mon, 05 Apr 2010) Log Message: ----------- -Included /path flagset /path flagclear in the help file. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2010-04-05 11:22:53 UTC (rev 5775) +++ trunk/data/help.xml 2010-04-05 13:28:00 UTC (rev 5776) @@ -701,6 +701,8 @@ /path adjust /path alias /path display|show +/path flagclear +/path flagset /path format /path hide /path help @@ -727,6 +729,34 @@ <topic name="/path display|show">/path display|show [Points|Waypoints] Display all waypoints and points unless either points or waypoints is specefied. In that case only points or waypoints are displayed.</topic> + <topic name="/path flagclear">/path flagclear <flag> [<radius>] + +Clear flags on the nearest waypoint. + +Supported flags are: +ALLOW_RETURN +UNDERGROUND +UNDERWATER +PRIVATE +PUBLIC +CITY +INDOOR + +Use radius to narrow or widen the search for the waypoint. Use /path info to view current set flags.</topic> + <topic name="/path flagset">/path flagset <flag> [<radius>] + +Set flags on the nearest waypoint. + +Supported flags are: +ALLOW_RETURN +UNDERGROUND +UNDERWATER +PRIVATE +PUBLIC +CITY +INDOOR + +Use radius to narrow or widen the search for the waypoint. Use /path info to view current set flags.</topic> <topic name="/path format">/path format <format> [first] Set up the format to be used for waypoint name when creating new waypoints. Use /path format wp%03d 10 to create waypoints with name wp010, wp011,... First waypoint will be added when /path start is used in an location where there are no waypoint from before.</topic> @@ -736,7 +766,7 @@ <topic name="/path hide">/path hide [Points|Waypoints] Hide all points. If waypoints or points are specified only either points or waypoints are hidden.</topic> - <topic name="/path info">/path info + <topic name="/path info">/path info [<radius>] Show info about the nearest path or waypoint.</topic> <topic name="/path point">/path point This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2011-05-04 18:36:23
|
Revision: 7210 http://planeshift.svn.sourceforge.net/planeshift/?rev=7210&view=rev Author: magodra Date: 2011-05-04 18:36:16 +0000 (Wed, 04 May 2011) Log Message: ----------- -Added some more details about flags to the help text for path. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2011-05-03 22:11:44 UTC (rev 7209) +++ trunk/data/help.xml 2011-05-04 18:36:16 UTC (rev 7210) @@ -741,6 +741,9 @@ PUBLIC CITY INDOOR +PATH +ROAD +GROUND Use radius to narrow or widen the search for the waypoint. Use /path info to view current set flags.</topic> <topic name="/path flagset">/path flagset <flag> [<radius>] @@ -786,7 +789,25 @@ Split a path into two paths inserting a new waypoint with name according to whats set with /path format.</topic> <topic name="/path start">/path start <radius> [WP flags] [Path flags] -Start a new path. If there are a waypoint nearby the waypoint is used to start the path. Otherwise a new waypoint is created.</topic> +Start a new path. If there are a waypoint nearby the waypoint is used to start the path. Otherwise a new waypoint is created. + +Supported WP flags are: +ALLOW_RETURN +UNDERGROUND +UNDERWATER +PRIVATE +PUBLIC +CITY +INDOOR +PATH +ROAD +GROUND + +Supported Path flags are: +ONEWAY +NO_WANDER +TELEPORT +</topic> <topic name="/path stop|end">/path stop|end <radius> [WP flags] Stop the current path. If there are a waypoint nearby the waypoint is used to end the path. Otherwise a new aypoint is created.</topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <lpa...@us...> - 2012-04-10 11:04:12
|
Revision: 8201 http://planeshift.svn.sourceforge.net/planeshift/?rev=8201&view=rev Author: lpancallo Date: 2012-04-10 11:04:01 +0000 (Tue, 10 Apr 2012) Log Message: ----------- Updated syntax for /fog Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2012-04-09 20:22:36 UTC (rev 8200) +++ trunk/data/help.xml 2012-04-10 11:04:01 UTC (rev 8201) @@ -1183,11 +1183,11 @@ </topic> <topic name="/fog"> <Contents> - <content type="text">/fog sector [density [[r g b] fade]|stop] + <content type="text">/fog sector [density [[r g b] length fade]|stop] -It creates fog effect in a specific sector, with a specific density, the rgb values of the effect and its fading -value (in milliseconds). -With specified sector, it starts fog with default values: density 200, fade 10 sec, soft white (r 200, g 200, w 200). +It creates fog effect in a specific sector, with a specific density (0-255), the rgb values of the effect (0-255), its fading +value (in milliseconds) used for fading in and fading out, and the overall length of the effect in msec. If length is 0, the effect is permanent. +With specified sector, it starts fog with default values: density 200, fade 10000 msec, length 0, soft white color(r 200, g 200, w 200). Use /fog sector off or /fog sector -1 for resetting. </content> </Contents> </topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <lpa...@us...> - 2012-04-18 12:14:43
|
Revision: 8223 http://planeshift.svn.sourceforge.net/planeshift/?rev=8223&view=rev Author: lpancallo Date: 2012-04-18 12:14:33 +0000 (Wed, 18 Apr 2012) Log Message: ----------- Added tutorial hints to help. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2012-04-18 05:07:13 UTC (rev 8222) +++ trunk/data/help.xml 2012-04-18 12:14:33 UTC (rev 8223) @@ -2,10 +2,74 @@ <help> <branch name="START HERE"> <Contents> + <content type="text">Welcome! Here you may find all the tips provided in the first tutorial area, teaching you how to move, change the camera settings, sounds, and more.</content> + </Contents> + <topic name="Menu and Windows"> + <Contents> + <content type="text"> +MENUS AND WINDOWS +At the top of the screen you have a series of icons you can use to access various functions of the game. + +All icons can be active or inactive. Click on one to make it active. Click it again to deactivate it. + +The first icon from the left is the CHAT icon. This will allow you to interact with other players and with computer controlled characters (NPCs). If it's active means the chat window is already displayed on screen. The chat window is divided in tabs. If you want your character to speak to other characters, just select the Main tab, click in the middle of the window, type 'Hello' and hit the enter key. If you want to speak with an NPC, you use the NPC tab the same way. If you need help from our staff or volunteers, use the Help tab. + +The second icon is the skills and stats window. Here you can find all the traits of your character, like HP (Health Points), Mana (Magic Points), your values in agility, strength, and other skills. Please open the skill window, review your skills, then close it by clicking on the small red x on the top right of the skill window. + +The third icon is the inventory, which lists the objects you own and carry. At the moment you don't have any. The money (Tria) you own is displayed in the same window, on the right, where you have the coins icon. There are different type of coins, you have already some money to get you started. Be sure to check it often, the NPCs in this tutorial will give you items. + +The other icons will be explained to you later on. +</content> + </Contents> + </topic> + + <topic name="Movement"> + <Contents> + <content type="text"> +MOVEMENT +You can move around by pressing the keys W (forward), S (backward), A (rotate left), D (rotate right). + +Move this window a bit to the side of the screen, so you will be able to better see your character. Without closing this window, practice moving by using AWSD keys. + +You have now practiced basic movements. Here are a few more: press the space bar and you will see your character JUMPING. Now hold down the left shift key while moving and you will see your character RUNNING forward or backward. + +If you want to LOOK AROUND press the middle mouse button (or alternatively press the TAB key. Press Tab again to exit mouse look mode). In this mode you can move your mouse to have your character rotate left or right. + +You can change the POINT OF VIEW by pressing 'm'. Try to press it few times and move your character, then go back to 'third person follow' mode. This is probably the best one to use for the tutorial. + +</content> + </Contents> + </topic> + + <topic name="Interacting with NPCs"> + <Contents> + <content type="text"> +When you right-click or left-click an NPC or player, that is called 'targeting' and a red marker will appear under the selected entity. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose. + +Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine and Talk. The red X icon just cancels your right-click selection, doing nothing more, so no actions will be performed on the character. You can also select yourself and choose Examine. + +</content> + </Contents> + </topic> + + <topic name="Speaking with NPCs"> + <Contents> + <content type="text"> +To talk to any NPC, target them, and then right click and select the MOUTH icon. The NPC will display rounded bubbles on top of their head. First they will display the available options you have to speak with them, plus a free text bubble. The rounded bubbles are the ones you can use to speak. You can click one bubble or type any text in the empty bubble. The NPC will then answer with another bubble with straight borders. All text is also recorded on the chat window, in the NPC tab. You can review it there at any time. + +You can also ask common questions to NPCs like, Hello, How are you?, and Who are you? While speaking to NPCs you should try to use natural language, as if you were speaking to a player, while keeping your phrases simple. So a question like: "quest" doesn't mean anything. If you want to ask for a quest you should say: "Give me a quest, please" or something similar. + +To proceed, speak to Abelia a start to learn about this area. + +</content> + </Contents> + </topic> + + <topic name="More tips"> + <Contents> <content type="text">Here are a few tips and tricks to help you enjoy the world of PlaneShift. -PlaneShift is a rich, varied and complex game, while this is a great thing as it allows you to fully immerse yourself in the fantastic world of Yliakum, on the other hand it will also require some time and just a little effort to get used to the client and the gameplay. -You will learn how to talk with NPC's (Non Player Characters), how to use the various functions of the client and how to interact with the world itself. +PlaneShift is a rich, varied and complex game, while this is a great thing as it allows you to fully immerse yourself in the world of Yliakum, on the other hand it will also require some time and just a little effort to get used to the client and the gameplay. We have a great group of players and GM's (Game Masters) ready to help you whenever you have difficulties. First of all look at the chat window, if you write /help [question] and then press enter the players or GM's playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer. @@ -14,6 +78,7 @@ The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the tool-bar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters, as soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Masters answer.</content> </Contents> + </topic> </branch> <branch name="Files And Folders"> <Contents> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <lpa...@us...> - 2012-04-22 22:35:40
|
Revision: 8235 http://planeshift.svn.sourceforge.net/planeshift/?rev=8235&view=rev Author: lpancallo Date: 2012-04-22 22:35:32 +0000 (Sun, 22 Apr 2012) Log Message: ----------- Improved help file. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2012-04-22 20:31:13 UTC (rev 8234) +++ trunk/data/help.xml 2012-04-22 22:35:32 UTC (rev 8235) @@ -2,7 +2,12 @@ <help> <branch name="START HERE"> <Contents> - <content type="text">Welcome! Here you may find all the tips provided in the first tutorial area, teaching you how to move, change the camera settings, sounds, and more.</content> + <content type="text">Welcome to the PlaneShift help guide! + + In this section you may find all the tips provided in the first tutorial area, teaching you how to move, change the camera settings, sounds, and other basic functions of the game. + + Credits for this help file: acraig, aiwendil, magodra, talad, weltall. + </content> </Contents> <topic name="Menu and Windows"> <Contents> @@ -64,12 +69,63 @@ </content> </Contents> </topic> + <topic name="Quests"> + <Contents> + <content type="text"> +QUESTS +Quests are of vital importance for progressing into the PlaneShift world. You can see the status of the quests you have assigned and then ones completed in the quest window. To access the quest window click the icon in the top toolbar called "Quests". + +The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the Uncompleted and Completed buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. + +In addition, you are free to record your own notes on each quest. To do this, enter some text in the notes section at the bottom of the window and press Save to save it. Please remember notes are saved locally on YOUR computer, see the "File Locations" section of this help to find the file if you want to make a backup copy. + +Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a skill fully, you need a trainer and also some practice. + +To give up on a quest, click Discard Quest when the quest is highlighted. + + +</content> + </Contents> + </topic> + + <topic name="Health and combat styles"> + <Contents> + <content type="text"> +HEALTH AND COMBAT STYLES + + To check your health or the health of your opponent you should enable the Information window, from the top toolbar. The health of the creature you have selected is the top red bar in this window. Yours is the red bar in the lower part of the window. When you have 0% health, you die. When attacking an opponent you have many different options, in the Info Window you can see 6 buttons. Those determine the style you use in combat. The leftmost is the most aggressive, this means that you will attack without caring about defense, use this one only when the opponent you are facing is weaker than you, or it's already damaged. The rightmost button is the most defensive, your attack style will be completely focused on avoiding incoming melee hits; it will lower a lot the ability to attack. If you are in danger, running away is always a possible option! Be sure to attack bigger monsters with other friends. + +</content> + </Contents> + </topic> + + <topic name="Stats and Skills"> + <Contents> + <content type="text"> +STATS AND SKILLS + +To see your stats and skills click on the "skills" icon on the top toolbar. Here you can see your health and mana (casting power), along with two stamina indicators. Stamina represents how much energy you have physically and mentally, it goes down when you are performing actions like running or casting spells and it recovers automatically. + +Strength (STR): Measures the muscular power of your body. It's useful to increase damage dealt in combat, to lift heavy objects and to break things. +Endurance (END):Expresses the general health of your body. Resistance to cold, heat and illness. Affects the speed of regeneration of wounds. +Agility (AGI): This represents your ability to control your body movement: it's a mix of balance and precision. It's used to perform complex tasks such as climbing walls, walking on ropes, dodging hits in combat, etc. +Intelligence (INT): Indicates how quickly you can solve a riddle, make complex calculations and make logical connections between your past experience and the current situation to find a solution. It's used in casting spells of the Blue and Brown Ways. +Will (WIL): Will expresses your skill on all non-rational mental abilities like intuition and wisdom. This also represents your determination in completing tasks and reaching your goals. It's used in casting spells of the Azure and Red Ways. +Charisma (CHA):Represents the ability to convince an audience of your ideas, to lead your soldiers in battle or to attract followers. It's used in casting spells of the Crystal and Dark Ways. + +In the same window you can find the knowledge you have in the various Professions, like magic, sword, metallurgy, etc... + +</content> + </Contents> + </topic> + <topic name="More tips"> <Contents> <content type="text">Here are a few tips and tricks to help you enjoy the world of PlaneShift. -PlaneShift is a rich, varied and complex game, while this is a great thing as it allows you to fully immerse yourself in the world of Yliakum, on the other hand it will also require some time and just a little effort to get used to the client and the gameplay. +PlaneShift is a rich, varied and complex game, while this is a great thing as it allows you to fully immerse yourself in the fantastic world of Yliakum, on the other hand it will also require some time and just a little effort to get used to the client and the gameplay. +You will learn how to talk with NPC's (Non Player Characters), how to use the various functions of the client and how to interact with the world itself. We have a great group of players and GM's (Game Masters) ready to help you whenever you have difficulties. First of all look at the chat window, if you write /help [question] and then press enter the players or GM's playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer. @@ -80,940 +136,2485 @@ </Contents> </topic> </branch> - <branch name="Files And Folders"> + + <branch name="Roleplay"> <Contents> - <content type="text">File Locations + <content type="text"> +Let's make a pact before starting: I will make it short, but you will read it completely. If you want to have a good experience inside our virtual world, it's important that you grasp all the concepts behind Roleplay. -Windows: %AppData%\PlaneShift -Mac: ~/Library/Application Support/PlaneShift -Linux: $HOME/.PlaneShift</content> - </Contents> - <topic name="Files"> - <Contents> - <content type="text">Files +The beauty of a virtual world it's similar to the beauty of a book, where you imagine the places that are described and, during the time you read it, you start to believe it's real, you participate to the story, you immerse into the description and into the plot. Imagination is what makes the difference, and if you start picturing certain characters, you will enjoy the book more. -options.cfg: This file contains some camera-settings +In an online world, many things are similar to a book: there are fantasy places, characters, monsters, evil and good creatures, a story and many small plots, event and such. Most important of all we give you the chance to create a character, giving you much more freedom to interact and participate. To achieve that in a book you could write few additional chapters of your favorite book that describe the adventures of an additional character, you could describe his past, give certain spikes to his attitudes to make it interesting, invent his clothing style, his behaviors and attitudes. -planeshift.cfg: This file contains additional settings, like the email seen on the login-screen and options which can be set via the pssetup application. +In PlaneShift you can create a new character and have him participate to the virtual world. -questnotes_YourCharactersFirstName_YourCharactersLastName.xml: This file contains all the notes you made on the quests you have done.</content> - </Contents> - </topic> - <topic name="Folders"> - <Contents> - <content type="text">Folders +What's of critical importance is that the character you will create in game is NOT yourself. He is another being with his wills and aims and fears and joys. You have to keep this separation as strong as possible to successfully roleplay. -books: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book +Let's check what the dictionary says about roleplay: -logs: This folder contains your log files. -- Chat Log: 'YourCharactersFirstName_YourCharactersLastName_chat.txt'. -- System Log: 'YourCharactersFirstName_YourCharactersLastName_system.txt'. +Role play: To assume or represent in a drama; act out -options: The files within contain the options you can set from within planeshift itself. +That's exactly the point. You are asked to create a character, to think about his personality and goals, and then to act out, like if you was on a stage performing in a theatre. The more you are able to make it real for yourself and for others, the more you are achieving the purposes of roleplay. -screenshots: The screenshots you take from within planeshift via the command '/screenshot' are saved here. +Ok, now you may ask what the beauty of it is. In my opinion the beauty is to re-recreate a much as possible a fantasy medieval world that's full of life thanks to the people acting in it. Making it seems real, to be the most immersive experience ever, something a movie or a book will never give you. -sketches: The sketches (maps) you have saved from ingame. These are saved in .xml format. +As you may imagine it's not easy, because many people will not collaborate to this task, and "reality" in the virtual world can easily be disrupted by someone saying: "Is this a good game?". -Description: This folder contains all the descriptions you have saved from ingame [yours only] and any you wish to upload.</content> - </Contents> - </topic> - </branch> - <branch name="Using The Updater"> - <Contents> - <content type="text">Using The Updater +You may be interested in what's allowed and what's not in terms of behavior and speech for a good roleplay. The answer is very simple: everything that your character will do is allowed, with his knowledge, his intelligence, his attitudes. When you have him speak, think to what he knows, not what YOU know. He can make jokes, but medieval or fantasy jokes. He should not be a hero at all costs, he can be lazy or chat all day, just have him do this with his brain. -The Updater is a utility to get your installed client files in sync with the lastest version available on the server.</content> +If you start looking at the PlaneShift world this way, things will be a lot more enjoyable, and there will be a lot more to do than just going for monsters hunting or getting rich in game. + +The kran looks at the written page, tilting his head a bit and scratching the top with his left hand. - "Well, I never been a novelist, but that should do it, I guess." He stands up from the giant crystal table, picks a thick cloak and looks outside the window of his sculptured stone house. He concentrates a bit and thanks to his magic vision, he reaches the Hydlaa plaza. +- "mmmm... there is still much more to do, but things are surely getting better. Time for some magic!" + </content> </Contents> - <topic name="Updating"> + </branch> + + <branch name="User interface"> <Contents> - <content type="text">Updating - -To update PlaneShift you just need to launch PSlaunch and it will tell you if you need to update the game or not.</content> + <content type="text">Descriptions of the PlaneShift windows.</content> </Contents> - </topic> - <topic name="Repair"> - <Contents> - <content type="text">Repairing PlaneShift -If your client is not working as well as it could, you can run the repair updater in PSlaunch. To do this just click "repair" in the launcher and it will tell you if there are any files that are not updated or dont match what it has to offer, then allow you the choice of updating those files or not.</content> - </Contents> - </topic> - </branch> - <branch name="Web Links"> - <Contents> - <content type="text"> -Web Links + <branch name="Chat Window"> + <Contents> + <content type="text">The chat windows is probably the most important windows of PlaneShift. Good part of the interaction between players is done with this window. Also all commands can be executed by typing them in this window. (Useful for commands you seldom use and didn't create an own shortcut for). The chat window supports several chat tabs. Which tabs are shown can be configured in the in-game options: Options->Interface->Chat Tabs. The currently selected chat tab is highlighted and text that doesn't start with a specific command to say otherwise will be send to currently active chat tab. Chat tab also "flash" in case of a new, unread message in them. (This can be changed too in the in-game options).</content> + </Contents> + <topic name="Tab Completion"> + <Contents> + <content type="text">The chat windows supports tab-completion for names, commands and some worlds. To make use of this just start writing the first letters of a name, command or specified word then press the tab-key on your keyboard. In case there are more than one possible words that could be completed all of them will be written to the system chat tab. You can specify in the in-game options which words your want to include in tab-completion. All names on your buddy list and names of characters that said something in chat will be included in the completion. All chat commands are included in the completion. Tab-completion is independent of your current chat tab.</content> + </Contents> + </topic> + <topic name="Spellchecker"> + <Contents> + <content type="text">On linux and MacOSX there is some basic spellchecking support for the chat window which colors unknown words. This can be enabled and disabled in the in-game options. For further information about installing a dictionary for the spellchecker please refer to the help section about the spellchecker in the options-window</content> + </Contents> + </topic> + <branch name="Chat tabs"> + <Contents> + <content type="text">Descriptions of the chat tabs and their uses.</content> + </Contents> + <topic name="Main"> + <Contents> + <content type="text">As the name already says this is the main chat tab. It's intended for interaction between characters. Everything typed here has a limited saying-range and only people within that range can see what you typed. This tab is In-Character (IC), meaning this is the voice of your character, not you. Your character has no clue about what music you listen to at the moment or even that PlaneShift is just a game. For short Out-of-character (OOC) announcements like "afk" please use brackets: "[afk]" or "[brb, phone]"</content> + </Contents> + </topic> + <topic name="Chat"> + <Contents> + <content type="text">This chat tab is for chat channels. You can join different channels with /join and leave them again with /leave. By default you are in the "gossip" channel which is meant for Out-of-character chatting. If you are only in one channel you can just type while this chat tab is selected and your text will be send to the channel upon pressing return. In case you are in more than one channel you have to start your line with /1, /2, /3, .../NUMBER-OF-CHANNEL. This chat tab has no range limit and people all over the server can see your message.</content> + </Contents> + </topic> + <topic name="NPC"> + <Contents> + <content type="text">This chat tab is for the interaction with NPCs (Non-Player-Characters). Though most quests are done with the new interface now it's still possible to communicate with NPCs by writing in this chat tab. Also you can always read back here what a NPC told you during a quest. Other players can not see what you type in this tab. You need to have a NPC selected to talk to them.</content> + </Contents> + </topic> + <topic name="Whisper"> + <Contents> + <content type="text">Whatever you type in this tab will be heard only by the player you send a tell to. There is no range limit so you can talk to all players on the server. Normally all chat in this tab is OOC but it's accepted to roleplay whispering to other characters with this tab after making clear in the main chat that your character whispers to another one (What is visible for all people near by). Be careful when using this tab. Your message will be always send to the last person that sent a tell to you. So if you get a tell from another person just before pressing enter it's most likely the wrong person will get your message. To prevent this you can always start your tells with "/tell CHARNAME" or by pressing the f-key which will start a tell to the person who just sent you one.</content> + </Contents> + </topic> + <topic name="Guild"> + <Contents> + <content type="text">If you are in a guild you can use this chat tab to communicate with your guild mates. This is usually an Out-of-Character chat tab. There is no range limit and all people in your guild can read your messages. If you don't see this tab, enable it from Options->Interface->Chat Tabs</content> + </Contents> + </topic> + <topic name="Group"> + <Contents> + <content type="text">This chat tab is for chatting with people in your current group. There is no range limit so you can talk to all people in the same group as you everywhere on the server. This chat tab is used both for Out-of-character as well as In-Character communication. For example it can be used to Roleplay in a closed room when nobody outside should be able to hear what is said.</content> + </Contents> + </topic> + <topic name="Alliance"> + <Contents> + <content type="text">If you are in a guild and your guild is part of an alliance you can use this chat tab to talk to all allies. This is a Out-of-character chat tab and has no range limit.</content> + </Contents> + </topic> + <topic name="Auction"> + <Contents> + <content type="text">This chat tab is used for selling and buying goods. This is an In-character chat tab so please avoid Out-of-character text here or at least mark it with [brackets]. No character has a clue about weapon statistics and qualities so if you absolutely need them put them in [brackets] as well. The Range limit of the auction tab is about the same as the /shout range of the main tab.</content> + </Contents> + </topic> + <topic name="System"> + <Contents> + <content type="text">The system tab is no real chat tab as you can't send any text to it. It's for system messages like combat damage, crafting progress or the output of some chat commands like /who.</content> + </Contents> + </topic> + <topic name="Help"> + <Contents> + <content type="text">The Help chat tab is a bit special. If you are no advisor everything you type here will be visible for any advisor online. Then once an advisor answers to you it behaves a bit like the whisper chat tab. Everything said after that is only visible for you and the advisor (and GMs who monitor the help channel for abuse) until the help-session times out. This chat tab is ONLY for question about the game mechanics and how to play the game. No advisor is allowed to give out spoilers like where to find a specific trainer or how to solve a quest. And while GMs usually roam this channel it's also not a good place to ask for GM help as normal players can act as advisors too. And once a normal player replied to you there is no way to get a GM to take over the help session. For further information about becoming an advisor yourself check the documentation of the /advisor chat command.</content> + </Contents> + </topic> + </branch> + </branch> + <topic name="Info window"> + <Contents> + <content type="text">Info Window -FAQ: -http://www.planeshift.it/faq.html +The info window gives you an overview about your own character and your current target as well as some other important information about Yliakum. It also allows you to influence some of your characters behaviors. -Players Guides: -http://www.planeshift.it/guide/en/index.html -http://pswiki.xordan.com +The first line shows the name of your current target. +The bar bellow show the health of your current target. -Policies: -http://www.planeshift.it/policies.html +The next line tells you what's the current time in Yliakum. -More Policies: -http://www.hydlaaplaza.com/smf/index.php?topic=31960.0 +Bellow the time are several icons for the different stances you can take during combat. If you are in combat you can click on any of the icons to change to that stance. Stances from left to right: Stop attack, Full Defensive, Defensive, Normal, Aggressive, Bloody. -Tutorial Walkthrough: -http://hydlaaplaza.com/smf/index.php?branch=30436.0 +Bellow the stances is a slider that allows you to specify how much power you want to put in the next magic spell you cast. More power you channel, more chances there are for it being unpredictable or fizzling, but its effects will be stronger. -Forums: -http://forums.hydlaaplaza.com +The large red bar below shows your current health. +The smaller red bar shows your current Physical stamina -Bug Tracker: -http://www.hydlaaplaza.com/flyspray +The large blue bar shows your current Mana. +The smaller blue bar bellow shows your current mental stamina.</content> + </Contents> + </topic> + <topic name="Stats and skills window"> + <Contents> + <content type="text">Stats and skills window -Non-RP Server: -Register: http://planeshift.ezpcusa.com/register -Connect: planeshift.ezpcusa.com 7777</content> - </Contents> - </branch> - <branch name="Chat Commands"> - <Contents> - <content type="text"> -Commands used to talk. You can also specify your chat method by simply typing into that method's tab.</content> - </Contents> - <topic name="/away"> - <Contents> - <content type="text">/away message +This windows shows all stats and skills of your character. -Sets an auto-reply message if people send you tells and you are going to be away from your keyboard but still logged in. ('/away off' will disable auto-reply).</content> - </Contents> - </topic> - <topic name="/auction"> - <Contents> - <content type="text">/auction description +At the top you can see the current Health, Physical Stamina, Mana and Mental Stamina values of your character. -Put an item up for sale or offer to buy something.</content> - </Contents> - </topic> - <topic name="/clear"> - <Contents> - <content type="text">/clear +Below you can see all the stats, skills and factions of your character. You can switch between the different tabs to she the values of a specific category. Number in brackets mean that this stats is affected by magic means (Items, spells...) and the value in brackets is the one that is actually used at the moment. If you select one of the skills you can see a description of it in the text window bellow. -Clears the history of the Chat Window.</content> - </Contents> - </topic> - <topic name="/emote"> - <Contents> - <content type="text">/emote [emotename|list] +At the bottom you can see the amount of Progress Points (PPs) your character currently posses, the amount of tria (coins) he owns, How much more experience you need to get a new Progress Point and two buttons for training. -Returns the emote list with list or sends an emote with name emotename.</content> - </Contents> - </topic> - <topic name="/greet"> - <Contents> - <content type="text">/greet +Training only works if you have a NPC selected that actually is capable to train your char. To train with that NPC select the skill you want to train and click "Buy Skill" to spend a single Progress Point for training (and the necessary tria for the training of course) of "Buy Skill Level" to spend as many Progress Points as needed to train the current skill level completely.</content> + </Contents> + </topic> + <topic name="Inventory Window"> + <Contents> + <content type="text">Inventory Window -Wave hello to your friends.</content> - </Contents> - </topic> - <topic name="/group"> - <Contents> - <content type="text">/group message +The inventory windows allows you to manage the belongings of your character and to equip and unequip items. -Talk to your group privately. This is good when your group is farther than 10 meters apart and lets you avoid shouting.</content> - </Contents> - </topic> - <topic name="/guild"> - <Contents> - <content type="text">/guild message +At the you can see what items are currently equipped. You can also change the equipment here by dragging items to or from the equipment-slots. Each equipment slots can hold a specific kind of items. To get the name of the different slots just move your mouse above them. -Talk to everyone in your guild privately. Only guild members in the same guild as you can see what you write.</content> - </Contents> - </topic> - <topic name="/ignore"> - <Contents> - <content type="text">/ignore [player] [add|remove] +Right Hand: For equipping tools, beer, books, shields, weapons and all other items you want to hold in your right hand +Hand Left: Same as for the right hand. But for some actions the corresponding tool must be equipped in your right hand. So if you run into crafting problems try using the other hand. +Helm: For caps and helms. +Mind: This is for equipping crafting books. You need to have the book for your current crafting task equipped in this slot to be able to perform the task. +Right Finger: For rings. +Left Finger: For rings. +Neck: For necklaces and amulets. +Gloves: For gloves. +Torso: For torso armor. +Bracers: For bracers. +Back: For robes. +Arms: For all kind of arms armor. +Boots: For all kind of boots. +Legs: For pants. +Belt: For belts. -Ignores all communication from the target player in the Chat Window. Use this if people are rude to you and there is no GM around to kick them. -You can use the same command to remove a player from your ignore list. -If you provide an add or remove flag it will try to set the ignore status accordingly and won't toggle it. -If no player name is provided it will show the ignore window.</content> - </Contents> - </topic> - <topic name="/introduce"> - <Contents> - <content type="text">/introduce +Below the equipment area you can see all the others items your character is currently carrying. Each stack of item needs one inventory slot. You can stack up to 65 items in one slot. Not all items are stack-able, books or containers can't be put in stacks for example. If the available slots are not enough for you you can extend your inventory with containers. If you right-click a container a new window with a few more slots will show up. But be careful, each container also has just a limited capacity. -Introduce yourself to the targeted player, or everyone within 10 meters if you haven't targeted anyone.</content> - </Contents> - </topic> - <topic name="/me"> - <Contents> - <content type="text">/me action +At the bottom you can see how much weight you carry at the moment and how much you could carry at all. Below you can see the same for Capacity. Each item has also a Capacity value in addition to it's weight. This represents how much space the item takes. And last but not least you can see how much money you are currently carrying. -Perform an action seen by people in your vicinity (within 10 meters). This is a great roleplaying tool when you want your character to do something not directly supported by the game. -You can also use /my to describe yourself. Both these commands work in the tell, group and guild tabs as well.</content> - </Contents> - </topic> - <topic name="/mypet"> - <Contents> - <content type="text">/mypet action +The inventory also allows dropping of items. If you want to drop an item just drag it from the inventory to the place you want to drop it. If you want to drop money use the icons for the different coins at the bottom. After clicking them you are asked how much coins you want to take. Afterwards you can drop them just the same way as items. -Have your pet perform an action seen by those in its vicinity (within 10 meters). This is a great roleplaying tool when you want your pet to do something not directly supported by the game. You can also use "/mypet 's property" to describe your pet, similar to the /my command.</content> - </Contents> - </topic> - <topic name="/npcmenu"> - <Contents> - <content type="text">/npcmenu +At last it's worth mentioning that there are shortkeys for taking one item of a stack or taking the whole stack, If you click on a stack of items while holding the shift-key one of the items is taken. If you hold the ctrl-key the whole stack is taken.</content> + </Contents> + </topic> + <topic name="Quests Window"> + <Contents> + <content type="text">Quests Window -Shows a menu to talk to npcs where available.</content> - </Contents> - </topic> - <topic name="/report"> - <Contents> - <content type="text">/report player +This windows allows you to keep track of your open and finished quests as well as the GM events you took part in. The "Quests" and "Events" buttons on top allow you to choose if you want to see informations on quests or on events. In the list at the left you can selelect a specific quest or event to get some more informations displayed on it on the right side. With the "Uncompleted" and "Completed" buttons bellow the list you can switch between finished quests/events and those you are still working on. -Makes the server log everything the indicated player says for 5 minutes. -Use this when a player is rude, cheating or grifting so the GMs and Devs can later review the log and find a proof for the -misbehaviour.</content> - </Contents> - </topic> - <topic name="/say"> - <Contents> - <content type="text">/say message +The "Discard" buttons allows you to drop specific quests. Of course this works only on quests you haven't finished yet and even then only on quests that are redoable. (Means on almost no quests at all. Most quests in PS can be done only a single time and those you can't discard). -Talk to the people in your immediate vicinity (within 10 meters). This should be your normal way of talking most of the time.</content> - </Contents> - </topic> - <topic name="/shout"> - <Contents> - <content type="text">/shout message +The Quest notes at the bottom of the window allow you to write down your own thoughts about quests. You can use them to keep track of the hints NPCs gave you for example. These notes are saved on your computer and not on the server. So if you play Planeshift on a different computer they won't show up there. +The "Save" saves your notes while "Reload" loads them again and overwrites all changes you made since the last "Save". +</content> + </Contents> + </topic> + <topic name="Spell Book"> + <Contents> + <content type="text">Spell Book -Talk to people within 100 meters of you. Only use /shout in emergencies.</content> - </Contents> - </topic> - <topic name="/tell"> - <Contents> - <content type="text">/tell player message +The spell book lists all your currently known spells. You can select a spell on the left side to get more information about it on the right side. -Talk to someone privately. With this command you can send text only the person you specify can see.</content> - </Contents> - </topic> - <topic name="/tellnpc"> - <Contents> - <content type="text">/tellnpc message +</content> + <content type="pic" src="Cast Magic;" padding="0" width="64" height="64"/> + <content type="text">With the "Cast" button you can cast the currently selected spell. -Talk to the currently targeted npc.</content> - </Contents> - </topic> - </branch> - <branch name="User Commands"> - <Contents> - <content type="text"> -Commands to control various player actions. Many of these are also available via windows and context menus.</content> - </Contents> - <topic name="/advice"> - <Contents> - <content type="text">/advice player message +</content> + <content type="pic" src="Defensive Magic;" padding="0" width="64" height="64"/> + <content type="text">The "Active Spells" button opens a window which shows all magic effects currently influencing your char (This includes effects of magic items or Dakkru's curse as well as spells). -Use this command if you are an advisor to send a reply to a player. eg. /advice Eliandrus Middle click on a monster and then press Attack in your Shortcut Window.</content> - </Contents> - </topic> - <topic name="/advisor"> - <Contents> - <content type="text">/advisor [list|requests|sessions|on|off] +</content> + <content type="pic" src="Glyph Magic;" padding="0" width="64" height="64"/> + <content type="text">The "Research Magic" Buttons opens the window for purifying glyphs or researching new spells.</content> + </Contents> + </topic> + + <topic name="Research Magic"> + <Contents> + <content type="text">Research Magic -This is a command which brings the advisor various tools and has a different behaviour depending of the command argument: +You can access this window from the spell book window, by clicking the "Research" button. It allows you to research new spells and to purify glyphs. -If run with no parameters, will indicate your current advisor status. +</content> + <content type="pic" src="Cast Magic;" padding="0" width="64" height="64"/> + <content type="text">With the "Cast" button you can cast the currently created spell. -on and off changes your advisor mode. if you make yourself an advisor, other players will be able to contact you using the /help for help. +</content> + <content type="pic" src="PurifyGlyphButton;" padding="0" width="64" height="64"/> + <content type="text">The Purify button allows you to purify glyphs. To use it you have to drag and drop a glyph on top of it. You will see the glyph changing his background after few seconds and a message in the chat window telling you the glyphis purified. Before researching a new spell you need to have your glyphs purified. -list returns how many advisors are online at the moment. +</content> + <content type="pic" src="ResearchSpellButton;" padding="0" width="64" height="64"/> + <content type="text">The "Research" Button allows you to try the current glyph sequence and weave it into a spell. The glyphs should be placed in the four empty slots just below the purify button. If the sequence of glyphs corresponds to a spell and your research is successfull, the new spell will be added to your spell book.</content> + </Contents> + </topic> + + <branch name="Guild Window"> + <Contents><content type="text">Guild Window -requests, if you are an advisor, lists all currently unanswered questions. +The main window displayes and with proper permissions allows you to change some basic information about the guild. -sessions, if you are an advisor, lists all the advice sessions currently assigned to you.</content> - </Contents> - </topic> - <topic name="/bank"> - <Contents> - <content type="text">/bank [personal|guild] +The "Guild message of the day" is displayed during loading screens for every guild member. With the "Refresh MOTD" Button you can reload the current message in case someone else in your guild changed it while you had the Guild window open. "Save MOTD" allows you to save your changes to the message and makes them visible for everyone else in the guild. -Select a banker npc and use this command to access your bank account, either personal or guild. The money tab will allow you to deposit, withdraw and exchange your coins. -Move your mouse over each number to get a tooltip explaining what it means.</content> - </Contents> - </topic> - <topic name="/buddy"> - <Contents> - <content type="text">/buddy [player] [add|remove] +With the "Change" button next to the guilds name you can rename the guild. -Adds/remove the named player to/from your buddy list. You are automatically notified when people from your buddy list go online/offline, and it is easy to send them tells from the Buddy window. -If you don't provide the add/remove argument the player will be added or removed depending if it's already or it isn't in the buddy list. -If you don't provide a player name this command will open the buddy window.</content> - </Contents> - </topic> - <topic name="/buy"> - <Contents> - <content type="text">/buy merchant +By checking the "Secret Guild" option the guild will become secret. This means only guild members will be able to see the guild tags above characters and the name of the guild won't be displayed next to the character name for a /who. -Buy from specified merchant. If no merchant specified, buy from current target.</content> - </Contents> - </topic> - <topic name="/combine"> - <Contents> - <content type="text">/combine +With the "Change" button next the the website you can change web address of the guild's web presence.</content> -Combines items in a container.</content> - </Contents> - </topic> - <topic name="/dequip"> - <Contents> - <content type="text">/dequip item_name|slot_name +The buttons at the top allow you to change to the other tabs with more specific information about the guild. + </Contents> + <topic name="Members"> + <Contents> + <content type="text">This is the memberlist of the guild. -Unequips the specified item or slot. This is equivalent to moving equipped items back into your inventory in your Inventory Window. -Slot Names: righthand, lefthand, helm, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back</content> - </Contents> - </topic> - <topic name="/die"> - <Contents> - <content type="text">/die +Name: The name of the character. +Level: The guild level this character has. +Online: If the character is currently online. +Sector: The name of the map the character is currently in. +Last Online: The last time that character logged in PlaenShift. +Point: The amount of Guildpoints this character has. -Use to commit suicide, for example when /unstick does not get you free.</content> - </Contents> - </topic> - <topic name="/dig"> - <Contents> - <content type="text">/dig for resource +With the "Online only" option you can filter the list to show only charaters that are currently in game. -Mine for natural resources in the ground. For example: /dig for gold. Some locations are better than others for digging, and how well you do depends on where you are, your skill and your tools.</content> - </Contents> - </topic> - <topic name="/drop"> - <Contents> - <content type="text">/drop [quantity|all] (any) (noguard) (inplace) item_name +The "Invite" Button allows you to invite new characters to the guild. -Drop the specified quantity of a certain item from your inventory. example : /drop 15 apple -"all" will try and drop all items of this kind available, in the limit of 65 items. -The "any" flag allows the function to search for items in containers. -The "noguard" flag allows you to drop unguarded items. -The "inplace" flag allows you to drop items at your current position.</content> - </Contents> - </topic> - <topic name="/equip"> - <Contents> - <content type="text">/equip quantity item_name +The "Leave" Button allows you to leave the guild. -Equips the specified quantity of a certain item. This is equivalent to equipping items in your Inventory Window.</content> - </Contents> - </topic> - <topic name="/fish"> - <Contents> - <content type="text">/fish +If the "Notify when members login/logout" option is enabled you will get a message in the guild chat tab each time a member logs in or out. -See /dig.</content> - </Contents> - </topic> - <topic name="/give"> - <Contents> - <content type="text">/give +The "Remove" button allows you to remove the currently selected member from the guild. -Give items to current Target NPC.</content> - </Contents> - </topic> - <topic name="/guard"> - <Contents> - <content type="text">/guard [target] [off] +The "Edit level" button allows you to change the guild level of the currently selected member. You can only change set a new level which is at least one level below your own guild level. -This command allows you to unguard an item actually guarded by you. Most probably you will need to use this command without any parameter after targetting the item you want to unguard.</content> - </Contents> - </topic> - <topic name="/help"> - <Contents> - <content type="text">/help message +The "Edit points" button allows you to edit the guild points of the selected member. -Ask one of the advisors a question. eg. /help How do I attack something?. Anything you type in the Help channel of the Chat Window will be sent as an advice request automatically.</content> - </Contents> - </topic> - <branch name="/pet"> - <Contents> - <content type="text">Control your pet(s). -/pet [petname,] assist -/pet [petname,] attack -/pet [petname,] dismiss -/pet [petname,] follow -/pet [petname,] name -/pet [petname,] guard -/pet [petname,] stay -/pet [petname,] summon -/pet [petname,] target</content> - </Contents> - <topic name="/pet assist"> +The "Public notes" button allows you to edit the public notes for the selected member. + +The "Private notes" button allows you to edit the private notes for the selected member. + +The "Edit Max GP" button allows you to change the maximum amount of guild points each character can achieve.</content> + </Contents> + </topic> + <topic name="Permissions"> + <Contents> + <content type="text">Here you can change the permissions of the differnt guild levels in the guild as well as change the names of the guild levels. To change the name just click on the Guild level at the left and give it a new name. + +Permissions: +- View Chat: If this is enabled members of this guild level can read the guild chat. +- Chat: If this is enabled members of this guild level can write in the guild chat. +- Invite: If this is enabled members of this guild level can invite new characters to the guild. +- Remove: If this is enable members of this guild level can remove characters from the guild. But they can only remove character with a lower guild level than their own. +- Promote: If this is enabled members of this level can promote or demote other characters. They can only change to level of members with a lower level than themselves and only promote them to at least one level lower than themselves. +- Privileges: If this is enabled members of this guild level can edit the permissions for all guild levels lower than their own. +- Points: If this is enabled members of this level can edit the guild points of all characters with a lower guild level than their own. +- Edit: If this is enabled members of this guild level can edit the general information of th guild like the MOTD or the name of the guild. +- Public notes: If this is enabled members of this level can edit the public notes of other characters. +- Private notes: If this is enabled members of this level can edit the private notes of other characters. +- View Alliance chat: If this is enabled members of this level can read the alliance chat. +- Alliance Chat: If this is enabled members of this level can write in the alliance chat. +- Guild Bank. If this is enabled members of this level have access to the guild banking account at a banking NPC.</content> + </Contents> + </topic> + <topic name="Alliance"> + <Contents> + <content type="text">Here you can get information about the current guild's alliance and manage it. + +Name: Name of the guild which is part of the alliance +Status: The status of the alliance. +Leader: The name of the leader of this guild. +Online: If the leader of the guild is online at the moment + +If the "Notify when alliance members login/logout" option is enabled you get a message in the alliance chat each time a member of one of the alliances's guilds logs in or out. + +With the ""Create alliance" button you can create a new alliance.</content> + </Contents> + </topic> + </branch> + <topic name="Buddy List"> <Contents> - <content type="text">/pet [petname,] assist</content> + <content type="text">Buddy List + +With this list you can manage your "friends" in PlaneShift. A red name in the list indicated that the character isn't online at the moment while a green name means the character is in game. By clicking on one of the names you can send that character a tell (same as /tell <character-name> <message>). + +With the "+" (Add) button you can add new characters to your buddy list. + +The "-" (Remove) button allows you to remove the currently selected character from your buddy list again. + +With the "Alias" button you can rename an entry in the buddy list. This can be used for example to add information about which guild that character belongs too. These aliases are not saved on the server but your own computer so they won't be available if you login from a different computer. + +Additional Info: All names on your buddy list will be available for the tab-completion of the chat window right from the start. +</content> </Contents> </topic> - <topic name="/pet attack"> + <topic name="Group window"> <Contents> - <content type="text">/pet [petname,] attack</content> + <content type="text">Group Window + +The names and an image of their char of people in your current group is shown in this window. Group leaders can invite or dismiss people or disband the whole group by right-clicking the window. The group leader is always shown as the topmost character in the list. If this player logs out the next one in the list will become group leader.</content> </Contents> </topic> - <topic name="/pet dismiss"> + <topic name="Petitions Window"> <Contents> - <content type="text">/pet [petname,] dismiss</content> + <content type="text">Petitions Window + +This window allows you to contact GMs about problems you have. At the top you can see a list of all your current petitions and their status. GMs will usually add their answer to your petition so make sure to check them now and then again to see if they were already processed. Once you read the answer of GMs you can remove the petitions with the "Delete" button. + +The "New" button allows you to create a new petiton while the "Save" button allows you to modify existing petitions. + +Petitions are a great way to get in contact with GMs if no GM is currently online. For example if one of your characters is unable to login it might help to login another character from the same account and make a petition about your issue. A GM will read that petition and move your character to the original spawn position. This often helps in case of login problems. By using the same account you verify also that this is actually one of your character. +</content> </Contents> </topic> - <topic name="/pet follow"> + <branch name="Shortcuts"> <Contents> - <content type="text">/pet [petname,] follow</content> + <content type="text">Shortcuts + +This window allows you to define shortcuts for often used actions. Shortcuts can be executed by simply clicking the corresponding button or you can assing keyboard keys to them. You can create upto 200 different shortcuts.</content> </Contents> - </topic> - <topic name="/pet name"><Contents><content type="text">/pet [petname,] name <newname></content></Contents> + <topic name="Creating new shortcuts"> + <Contents> + <content type="text">To create or change a shortcut just right-click the shortcut button you want to assign to your defined shortcut. -Give your pet a new name.</topic> - <topic name="/pet guard"> +Each shortcut must have a "Name". Put this in first as if you forget it your shortcut won't be saved. + +In the middle you can put one or more commands that should be executed for the shortcut. If you have more than one command you must put each command in a new line. All available commands for the chat window are possible here. In case you want the shortcut to display some text in main chat you have to add an explicit "/say" in fornt of your text (Though that's not needed for emotes in the main chat, just starting with "/me" will do). + +The "Clear" button will empty all fields of the shortcut. + +With the "Set" button you can assign a key to your shortcut. This can also be done in the in-game-options but is usually easier here. + +With "Done" your changes will be saved while "Cancel" will discard them. + </content> + </Contents> + </topic> + </branch> + <branch name="Options window"> <Contents> - <content type="text">/pet [petname,] guard</content> + <content type="text">Options Window + +Here you can change many options in game. In general the options are only changed once you pressed the "Save" button. The "Reset" button will set everything back to the defaults. If you don't want to make a change but also don't want to go back to the defaults just close the window with the "X" icon on top.</content> </Contents> - </topic> - <topic name="/pet stay"> - <Contents> - <content type="text">/pet [petname,] stay</content> + <topic name="Controls/Keys"> + <Contents> + <content type="text"> + +Here you can change the keys (and mouse buttons) used to play the game. Just use the "Set" button next to the action you want to change to assign a new key or button. + +Movements: +"MouseMove" - Move your character to the position your mouse currently points to. +"Forward" - Makes your character move forwards (available two times to be able to set up two alternative keys for this) +"Backward" - Makes your character move backward (available two times to be able to set up two alternative keys for this) +"Rotate left" - Makes your character rotate to the left (available two times to be able to set up two alternative keys for this) +"Rotate right" - Makes your character rotate to the right (available two times to be able to set up two alternative keys for this) +"Strafe right" - Makes your character step to the right (available two times to be able to set up two alternative keys for this) +"Strafe left" - Makes your character step to the left (available two times to be able to set up two alternative keys for this) + +Modifiers: +"Run" - Depending on your current movement default makes you characetr either run or walk while moving together with this key pressed. If your character runs without this key, holding it down while moving will make your character walk. +"ToggleRun" - Changes your default moving behaviour between run and walk. +"AutoMove" - Will make your character walk farword until the key is pressed again. +"Sneak" - As long as this key is held down your charcter will sneak. + +Actions: +"Jump" - Makes your character jump. +"Sit" - This will toggle between your character sitting down and standing up again. + +Camera: +"Camera mode" - Cycles between the different camera modes available in PlaneShift. +"Look up" - Makes the camera to look up. +"Look down" - Makes the camera to look down. +"Zoom in" - Makes the camera to zoom in on your character. +"Zoom out" - Makes the camera to zoom out on your character. +"Center camera" - Makes the camera to move back to it's default position. Makes only sense in some camera modes. +"MouseLook" - As long as this key is held down the camera will follow your mouse movements. +"Toggle MouseLook" - Pressed once the camera will follow all you mose movements untill the key is pressed again. +"CameraForward/Back" - I -think- this is to make the camera look behind you but I couldn't get it to work at all. Probably broken at the moment. + +Game Control: +"Close" - Closes windows. +"Toggle Chat" - Activates the chat window and allows you to start typing. +"Reply tell" - Allows you to answer a tell. Will take you to the "Whisper" chat tab and immediately start writing your answer. +"Communications" - Opens and closes the chat window. +"Options" - Opens and closes the options window. +"Spell book" - Opens and closes the spell book. +"Stats" - Opens and closes the Stats and skills window. +"Inventory" - Opens and closes the Inventory window. +"Spell book" - Opens and closes the spell book. +"Bag" - Opens and closes a smaller version of the inventory window that doesn't allow equipping and dequipping of items. Usefull in trades. +"Help" - Opens and closes the Help window. +"Buddy" - Opens and closes the Buddy list. +"Buy" - Opens and closes the trade window for the selected NPC or player. +"Quit" - Quits PlaneShift. +"Brightness up" - Increases the general brightness of the graphics in PlaneShift. +"Brightness down" - Decreases the general brightness of the graphics in PlaneShift. +"Brightness Reset" - Resets the general brightness of the graphics in PlaneShift. + +Shortcuts: +Here you can reassign keys for your own shortcuts. Only shortcuts which already have a key assigned to them are shown here. + </content> + </Contents> + </topic> + <topic name="Controls/Mouse"> + <Contents> + <content type="text"> + +Here you can change some general mouse settings. + +"ContextMenu" - Which mouse button brings up the context menu for game entities. +"EntitySelect" - Which mouse button selects game entities. +"EntityDragDrop" - The mouse button that allows you dragging and dropping of items. +"EntityDragDropOne" - The mouse button that allows you dragging and dropping of one item from a stack of items. +"EntityDragDropAll" - The mouse button that allows you dragging and dropping of a whole stack of items +"InvertMouse" - Inverts the up and down direction of the mouse during camera movement. +"HorzSensitivity" - The sensitivity of the mouse in horizontal direction during camera movement. A lower value means the mouse will be less sensitive. +"VertSensitivity" - The sensitivity of the mouse in vertical direction during camera movement. A lower value means the mouse will be less sensitive. +</content> + </Contents> + </topic> + <topic name="Controls/Entities"> + <Contents> + <content type="text"> + +Here you can specify what happens for a double-click on different game entities. + +"Items" - Action if an item is double-clicked +"Players" - Action if a player is double-clicked +"Merchants" - Action if a NPC merchant is double-clicked +"Alice NPCs" - Action if a alive NPC is double-clicked (usually an enemy or moster) +"Dead NPCs" - Action if a dead NPC is double-clicked +"Impervious NPCs" - Action if an impervious NPC is double-clicked (usually story NPCs) +"Pet NPCs" - Action if a pet NPC is double-clicked +</content> + </Contents> + </topic> + <topic name="Graphics/Camera"> + <Contents> + <content type="text"> + +Here you can change several options of the differnt camera modes. Not all options are available for the different modes but if they are available they usually have the same meaning. + +"Use NPC Chat Camera" - Have the camera focus on the NPCs while talking with them +"Spring Length" - Kind of how long the camera still moves after stopping the motion. Higher values mean the camera keeps on moving more after the motion stopped. +"Spring Coefficient" - The speed the camera swings when encountering an obstacle. +"Dampening Coefficient" - The speed the camera swings when encountering an obstacle. +"Min Camera Distance" - How far you can zoom the camera in +"Max Camera Distance" - How far you can zoom the camera out +"Camera Distance" - How far the camera is away. +"Starting pitch" - At what speed the camera starts to move + +</content> + </Contents> + </topic> + <topic name="Graphics/Details"> + <Contents> + <content type="text"> + +This window comes in two slightly different views depending if "Adaptive distance" is enabled or not. + +If it's disabled "Distance" means how you can see in PlaneShift. + +If it's enabled "Min. distance" means the minumum distance you always want to be able to see. The closer your current frames per second rate gets to "Min. FPS" the less you will be able to see while if your frames per second rate gets closer to "Max. FPS" PlaneShift will automatically show more of the surroundings. + +"FPS cap" will set an maximum for the frames per second rate PlaneSHift will never exceed. There isn't usually any sense in having PlaneShift display more frames per second than the refresh rate of your monitor so setting this to a reasonable number will make PlaneShift use less resources. +</content> + </Contents> + </topic> + <topic name="Graphics/Labels"> + <Contents> + <content type="text"> +Here you can set which labels you want to see and what color they should be. + +"Always" will always show the labels. "On Mouse" only if you hover your mouse above the entity. "On Target" only if you have the entity selected. And "Never" will never show the label at all. + +"Show guild" will include the name of the guild for players in the label (Only if the guld is public. Secret guilds won't be shown this way except if you are a member of the guild) + +To change the color of a label just click the "set" button and choose the color you want. With "Default" you can set it back to the default color. + +"Items" Well...all items in PlaneShift. (This does not apply to the map geometry. In some cases us... [truncated message content] |
From: <lpa...@us...> - 2012-05-16 14:49:44
|
Revision: 8301 http://planeshift.svn.sourceforge.net/planeshift/?rev=8301&view=rev Author: lpancallo Date: 2012-05-16 14:49:33 +0000 (Wed, 16 May 2012) Log Message: ----------- first run at fixing help, arrived up to Quests. Modified Paths: -------------- trunk/data/help.xml Modified: trunk/data/help.xml =================================================================== --- trunk/data/help.xml 2012-05-16 14:28:56 UTC (rev 8300) +++ trunk/data/help.xml 2012-05-16 14:49:33 UTC (rev 8301) @@ -176,11 +176,11 @@ </Contents> <branch name="Chat Window"> <Contents> - <content type="text">The chat windows is probably the most important windows of PlaneShift. Good part of the interaction between players is done with this window. Also all commands can be executed by typing them in this window. (Useful for commands you seldom use and didn't create an own shortcut for). The chat window supports several chat tabs. Which tabs are shown can be configured in the in-game options: Options->Interface->Chat Tabs. The currently selected chat tab is highlighted and text that doesn't start with a specific command to say otherwise will be send to currently active chat tab. Chat tab also "flash" in case of a new, unread message in them. (This can be changed too in the in-game options).</content> + <content type="text">The chat windows is probably the most important windows of PlaneShift. Good part of the interaction between players is done with this window. Commands can be executed by typing them in this window. You can configure which which tabs are shown in the in-game options: Options->Interface->Chat Tabs. You can also configure which messages are sent in the main tab. The currently selected chat tab is highlighted, and the tab will "flash" in case of a new, unread message arrives.</content> </Contents> <topic name="Tab Completion"> <Contents> - <content type="text">The chat windows supports tab-completion for names, commands and some worlds. To make use of this just start writing the first letters of a name, command or specified word then press the tab-key on your keyboard. In case there are more than one possible words that could be completed all of them will be written to the system chat tab. You can specify in the in-game options which words your want to include in tab-completion. All names on your buddy list and names of characters that said something in chat will be included in the completion. All chat commands are included in the completion. Tab-completion is independent of your current chat tab.</content> + <content type="text">The chat windows supports tab-completion for names, commands and some words. To make use of this just start writing the first letters of a name, command or specified word then press the tab-key on your keyboard. In case there are more than one possible words that could be completed all of them will be written to the system chat tab. You can specify in the in-game options additional words your want to include in tab-completion. All names on your buddy list, names of characters that said something in chat, and all chat commands are automatically included in the completion. Tab-completion is independent of your current selected chat tab.</content> </Contents> </topic> <topic name="Spellchecker"> @@ -194,52 +194,52 @@ </Contents> <topic name="Main"> <Contents> - <content type="text">As the name already says this is the main chat tab. It's intended for interaction between characters. Everything typed here has a limited saying-range and only people within that range can see what you typed. This tab is In-Character (IC), meaning this is the voice of your character, not you. Your character has no clue about what music you listen to at the moment or even that PlaneShift is just a game. For short Out-of-character (OOC) announcements like "afk" please use brackets: "[afk]" or "[brb, phone]"</content> + <content type="text">As the name already says this is the main chat tab. It's intended for interaction between characters. Everything typed here has a limited saying-range and only people within that range can see what you typed. This tab is In-Character (IC), meaning this is the voice of your character, not you. Your character has no clue about what music you listen to at the moment or even that PlaneShift is just a game. For short Out-of-character (OOC) announcements like "afk" please use brackets: "[afk]" or "[brb, phone]". You can filter the information displayed in this tab by going to Options->Interface->Chat Tabs and check/uncheck the "Main Tab" options.</content> </Contents> </topic> <topic name="Chat"> <Contents> - <content type="text">This chat tab is for chat channels. You can join different channels with /join and leave them again with /leave. By default you are in the "gossip" channel which is meant for Out-of-character chatting. If you are only in one channel you can just type while this chat tab is selected and your text will be send to the channel upon pressing return. In case you are in more than one channel you have to start your line with /1, /2, /3, .../NUMBER-OF-CHANNEL. This chat tab has no range limit and people all over the server can see your message.</content> + <content type="text">This chat tab is used primarly for the "gossip" channel, which is meant for Out-of-character chatting. This chat tab has no range limit and people all over the server can see your message. You can also join and leave different channels with /join and /leave. If you are only in one channel text will be send to the channel upon pressing return. In case you are in more than one channel you have to start your line with /1, /2, /3, .../NUMBER-OF-CHANNEL. </content> </Contents> </topic> <topic name="NPC"> <Contents> - <content type="text">This chat tab is for the interaction with NPCs (Non-Player-Characters). Though most quests are done with the new interface now it's still possible to communicate with NPCs by writing in this chat tab. Also you can always read back here what a NPC told you during a quest. Other players can not see what you type in this tab. You need to have a NPC selected to talk to them.</content> + <content type="text">This chat tab is for the interaction with NPCs (Non-Player-Characters). Though most quests are done with the new interface, it's still possible to communicate with NPCs by writing in this chat tab. Also you can always read back here what a NPC told you during a quest. Other players can not see what you type in this tab. You need to have a NPC selected to talk to them.</content> </Contents> </topic> <topic name="Whisper"> <Contents> - <content type="text">Whatever you type in this tab will be heard only by the player you send a tell to. There is no range limit so you can talk to all players on the server. Normally all chat in this tab is OOC but it's accepted to roleplay whispering to other characters with this tab after making clear in the main chat that your character whispers to another one (What is visible for all people near by). Be careful when using this tab. Your message will be always send to the last person that sent a tell to you. So if you get a tell from another person just before pressing enter it's most likely the wrong person will get your message. To prevent this you can always start your tells with "/tell CHARNAME" or by pressing the f-key which will start a tell to the person who just sent you one.</content> + <content type="text">This tab is for private one to one communications. Whatever you type in this tab will be heard only by the player you send a tell to. There is no range limit so you can talk to all players on the server. Normally all chat in this tab is OOC but it's accepted to roleplay whispering to other characters with this tab after making clear in the main chat that your character whispers to another one (What is visible for all people near by). Be careful when using this tab. Your message will be always send to the last person that sent a tell to you. So if you get a tell from another person just before pressing enter it's most likely the wrong person will get your message. To prevent this you can always start your tells with "/tell CHARNAME" or by pressing the f-key which will start a tell to the person who just sent you one.</content> </Contents> </topic> <topic name="Guild"> <Contents> - <content type="text">If you are in a guild you can use this chat tab to communicate with your guild mates. This is usually an Out-of-Character chat tab. There is no range limit and all people in your guild can read your messages. If you don't see this tab, enable it from Options->Interface->Chat Tabs</content> + <content type="text">If you are in a guild you can use this chat tab to communicate with your guild mates. In-Character chat is preferred but not enforced. There is no range limit and all people in your guild can read your messages. If you don't see this tab, enable it from Options->Interface->Chat Tabs</content> </Contents> </topic> <topic name="Group"> <Contents> - <content type="text">This chat tab is for chatting with people in your current group. There is no range limit so you can talk to all people in the same group as you everywhere on the server. This chat tab is used both for Out-of-character as well as In-Character communication. For example it can be used to Roleplay in a closed room when nobody outside should be able to hear what is said.</content> + <content type="text">This chat tab is for chatting with people in your current group. There is no range limit so you can talk to all people in the same group as you everywhere on the server. In-Character chat is preferred but not enforced. For example it can be used to Roleplay in a closed room when nobody outside should be able to hear what is said.</content> </Contents> </topic> <topic name="Alliance"> <Contents> - <content type="text">If you are in a guild and your guild is part of an alliance you can use this chat tab to talk to all allies. This is a Out-of-character chat tab and has no range limit.</content> + <content type="text">If you are in a guild and your guild is part of an alliance you can use this chat tab to talk to all allies. In-Character chat is preferred but not enforced.</content> </Contents> </topic> <topic name="Auction"> <Contents> - <content type="text">This chat tab is used for selling and buying goods. This is an In-character chat tab so please avoid Out-of-character text here or at least mark it with [brackets]. No character has a clue about weapon statistics and qualities so if you absolutely need them put them in [brackets] as well. The Range limit of the auction tab is about the same as the /shout range of the main tab.</content> + <content type="text">This chat tab is used for selling and buying goods. This is an In-character chat tab (enforced) so please avoid Out-of-character text here or if really needed mark it with [brackets]. No character has a clue about weapon statistics and qualities so if you absolutely need them put them in [brackets] as well. The Range limit of the auction tab is about the same as the /shout range of the main tab.</content> </Contents> </topic> <topic name="System"> <Contents> - <content type="text">The system tab is no real chat tab as you can't send any text to it. It's for system messages like combat damage, crafting progress or the output of some chat commands like /who.</content> + <content type="text">The system tab it's for system messages like combat damage, crafting progress or the output of some chat commands like /who. Through Options menu you can redirect some of this messages to Main tab if you want.</content> </Contents> </topic> <topic name="Help"> <Contents> - <content type="text">The Help chat tab is a bit special. If you are no advisor everything you type here will be visible for any advisor online. Then once an advisor answers to you it behaves a bit like the whisper chat tab. Everything said after that is only visible for you and the advisor (and GMs who monitor the help channel for abuse) until the help-session times out. This chat tab is ONLY for question about the game mechanics and how to play the game. No advisor is allowed to give out spoilers like where to find a specific trainer or how to solve a quest. And while GMs usually roam this channel it's also not a good place to ask for GM help as normal players can act as advisors too. And once a normal player replied to you there is no way to get a GM to take over the help session. For further information about becoming an advisor yourself check the documentation of the /advisor chat command.</content> + <content type="text">The Help chat tab is where you can get help if you are having issues with the game. Everything you type here will be visible for any "advisor" online and GMs. Remember advisors can also be other players, and may not have GM powers. Once an advisor answers, everything you type in the chat is only visible for you and the advisor until the help-session times out. This chat tab is for question about the game mechanics and how to play the game. No advisor is allowed to give out spoilers like where to find a specific trainer or how to solve a quest. For further information about becoming an advisor yourself check the documentation of the /advisor chat command.</content> </Contents> </topic> </branch> @@ -251,16 +251,16 @@ The info window gives you an overview about your own character and your current target as well as some other important information about Yliakum. It also allows you to influence some of your characters behaviors. The first line shows the name of your current target. -The bar bellow show the health of your current target. +The bar just below show the health of your current target. The next line tells you what's the current time in Yliakum. -Bellow the time are several icons for the different stances you can take during combat. If you are in combat you can click on any of the icons to change to that stance. Stances from left to right: Stop attack, Full Defensive, Defensive, Normal, Aggressive, Bloody. +Below the time are several icons for the different stances you can take during combat. Stances represent the combat style of your character in melee. If you are in combat you can click on any of the icons to change to that stance. The first icon stops the attack. Stances from left to right: Full Defensive, Defensive, Normal, Aggressive, Bloody. -Bellow the stances is a slider that allows you to specify how much power you want to put in the next magic spell you cast. More power you channel, more chances there are for it being unpredictable or fizzling, but its effects will be stronger. +Below the stances is a slider that allows you to specify how much power you want to channel in the next magic spell you cast. The more power you channel, the more chances there are for it being unpredictable or fizzling, but its effects will be stronger. The large red bar below shows your current health. -The smaller red bar shows your current Physical stamina +The smaller red bar shows your current Physical stamina. The large blue bar shows your current Mana. The smaller blue bar bellow shows your current mental stamina.</content> @@ -274,11 +274,11 @@ At the top you can see the current Health, Physical Stamina, Mana and Mental Stamina values of your character. -Below you can see all the stats, skills and factions of your character. You can switch between the different tabs to she the values of a specific category. Number in brackets mean that this stats is affected by magic means (Items, spells...) and the value in brackets is the one that is actually used at the moment. If you select one of the skills you can see a description of it in the text window bellow. +Next you can see all the stats, skills and factions of your character. You can switch between the different tabs to see the values of a specific category. If you see a number in brackets mean this stats is affected by magic means (Items, spells...) and the value in brackets is the current modified one. If you select one of the skills you can see its description in the text window below. -At the bottom you can see the amount of Progress Points (PPs) your character currently posses, the amount of tria (coins) he owns, How much more experience you need to get a new Progress Point and two buttons for training. +At the bottom you can see the amount of Progress Points (PPs) your character currently possess, and how much more experience you need to get a new Progress Point. These are important to understand the progression of your character. Next you have the amount of tria (coins) you own, and two buttons for training. -Training only works if you have a NPC selected that actually is capable to train your char. To train with that NPC select the skill you want to train and click "Buy Skill" to spend a single Progress Point for training (and the necessary tria for the training of course) of "Buy Skill Level" to spend as many Progress Points as needed to train the current skill level completely.</content> +Training only works if you have a NPC selected that actually is capable to train your char. To train with that NPC select the skill you want to train and click "Buy Skill" to spend a single Progress Point for training (and the necessary tria for the training of course) of "Buy Skill Rank" to spend as many Progress Points are needed to train the current skill rank completely.</content> </Contents> </topic> <topic name="Inventory Window"> @@ -287,30 +287,30 @@ The inventory windows allows you to manage the belongings of your character and to equip and unequip items. -At the you can see what items are currently equipped. You can also change the equipment here by dragging items to or from the equipment-slots. Each equipment slots can hold a specific kind of items. To get the name of the different slots just move your mouse above them. +In the left part you can see what items are currently equipped. You can also change the equipment here by dragging items to or from the equipment-slots. Each equipment slots can hold a specific kind of items. To get the name of the different slots just move your mouse above them. -Right Hand: For equipping tools, beer, books, shields, weapons and all other items you want to hold in your right hand -Hand Left: Same as for the right hand. But for some actions the corresponding tool must be equipped in your right hand. So if you run into crafting problems try using the other hand. +Hand Left, Right Hand: For equipping tools, shields, weapons and all other items you want to hold. Please note many crafting techniques require you to hold the tool in your right hand. Helm: For caps and helms. Mind: This is for equipping crafting books. You need to have the book for your current crafting task equipped in this slot to be able to perform the task. -Right Finger: For rings. -Left Finger: For rings. +Right, Left Finger: For rings. Neck: For necklaces and amulets. Gloves: For gloves. Torso: For torso armor. Bracers: For bracers. Back: For robes. -Arms: For all kind of arms armor. -Boots: For all kind of boots. +Arms: For arms armor. +Boots: For boots. Legs: For pants. Belt: For belts. -Below the equipment area you can see all the others items your character is currently carrying. Each stack of item needs one inventory slot. You can stack up to 65 items in one slot. Not all items are stack-able, books or containers can't be put in stacks for example. If the available slots are not enough for you you can extend your inventory with containers. If you right-click a container a new window with a few more slots will show up. But be careful, each container also has just a limited capacity. +Below the equipment area you can see all the others items your character is currently carrying. Each stack of item needs one inventory slot. You can stack up to 65 items in one slot. Not all items are stack-able, books or containers can't be put in stacks for example. If the available slots are not enough, you can extend your inventory with containers (example a chest or a pouch). If you right-click a container a new window with a few more slots will show up. Each container has also a limited capacity. -At the bottom you can see how much weight you carry at the moment and how much you could carry at all. Below you can see the same for Capacity. Each item has also a Capacity value in addition to it's weight. This represents how much space the item takes. And last but not least you can see how much money you are currently carrying. +At the bottom you can see how much weight you carry at the moment and how much you could carry at maximum. Next it's Capacity. Each item has also a Capacity value in addition to it's weight. This represents how much space the item takes. And last but not least you can see how much money you are currently carrying. The inventory also allows dropping of items. If you want to drop an item just drag it from the inventory to the place you want to drop it. If you want to drop money use the icons for the different coins at the bottom. After clicking them you are asked how much coins you want to take. Afterwards you can drop them just the same way as items. +When you drop an item you can use right mouse button to rotate it on one axis, and shift + right mouse button to rotate it on the other axis. + At last it's worth mentioning that there are shortkeys for taking one item of a stack or taking the whole stack, If you click on a stack of items while holding the shift-key one of the items is taken. If you hold the ctrl-key the whole stack is taken.</content> </Contents> </topic> @@ -1705,7 +1705,7 @@ </topic> <topic name="/construct"> <Contents> - <content type="text">[I have no idea]</content> + <content type="text">[to be described]</content> </Contents> </topic> <topic name="/dig"> @@ -2518,7 +2518,7 @@ </Contents> <topic name="options.cfg"> <Contents> - <content type="text">[Sorry, I really have no real clue what this file is for] + <content type="text">[to be described] Looks like some basic camera related options.</content> </Contents> </topic> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |