Update of /cvsroot/planeshift/planeshift/docs
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23349
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RCS file: /cvsroot/planeshift/planeshift/docs/history.txt,v
retrieving revision 1.3080
retrieving revision 1.3081
diff -C2 -d -r1.3080 -r1.3081
*** history.txt 28 Oct 2005 17:57:32 -0000 1.3080
--- history.txt 29 Oct 2005 07:50:39 -0000 1.3081
*** 1,2 ****
--- 1,13 ----
+ *** 2005-10-29 by Arianna Benigno
+ - Removed some obsolete texture loaded by the engine. Other hardcoded loading things haven't
+ been removed because still necessary:
+ - Rain and Snow (which are in art/textures/ and not in release client) are in modehandler.cpp
+ - Chest.spr and its skin (chestskin) (which are respectively in art/things and in art/textures)
+ are loaded in psengine.cpp and celbase.cpp, the object is the number 111 in common_strings table
+ and it is in NPCroom.
+ If you want to remove them, please, clean up not only the directory but also the code and the db.
+ If the textures files needed to be back in celbase.cpp, no worries, but try to get the
+ files also in the release client.
*** 2005-10-28 by Dave Garrett
- All characters now start with max vitals on login (like GMs), to deal with the "pain"