From: <ral...@us...> - 2014-04-08 03:32:16
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Revision: 9376 http://sourceforge.net/p/planeshift/code/9376 Author: ralphcampbell Date: 2014-04-08 03:32:12 +0000 (Tue, 08 Apr 2014) Log Message: ----------- Fix skill name range to ranged. Modified Paths: -------------- trunk/src/server/database/mysql/attacks.sql Modified: trunk/src/server/database/mysql/attacks.sql =================================================================== --- trunk/src/server/database/mysql/attacks.sql 2014-04-08 03:28:24 UTC (rev 9375) +++ trunk/src/server/database/mysql/attacks.sql 2014-04-08 03:32:12 UTC (rev 9376) @@ -22,5 +22,5 @@ ) COMMENT='Holds attacks'; INSERT INTO `attacks` (`id`, `name`, `image_name`, `speed`, `successchance`, `attack_anim`, `attack_description`, `attackType`, `form`, `range`, `aoe_radius`, `aoe_angle`, `outcome`, `requirements`) VALUES (1, 'Hammer Smash', '/planeshift/materials/club01a_icon.dds', 5.0, '100', NULL, 'an attack that causes a hammer to smash the ground and damage all nearby targets', 'Barbaric', 'melee', NULL, '20', '360', 'cast Hammer Smash', ''); -INSERT INTO `attacks` (`id`, `name`, `image_name`, `speed`, `successchance`, `attack_anim`, `attack_description`, `attackType`, `form`, `range`, `aoe_radius`, `aoe_angle`, `outcome`, `requirements`) VALUES (2, 'Hyper Shot', '/planeshift/materials/bow_higher01a_icon.dds', 5.0, '100', NULL, 'A very powerful bow attack', 'Archery', 'range', '60', '0', '0', 'cast Hyper Shot', '<pre> <skill name=\"range\" min=\"50\" max=\"4000\" /> </pre>'); +INSERT INTO `attacks` (`id`, `name`, `image_name`, `speed`, `successchance`, `attack_anim`, `attack_description`, `attackType`, `form`, `range`, `aoe_radius`, `aoe_angle`, `outcome`, `requirements`) VALUES (2, 'Hyper Shot', '/planeshift/materials/bow_higher01a_icon.dds', 5.0, '100', NULL, 'A very powerful bow attack', 'Archery', 'range', '60', '0', '0', 'cast Hyper Shot', '<pre> <skill name=\"ranged\" min=\"50\" max=\"4000\" /> </pre>'); INSERT INTO `attacks` (`id`, `name`, `image_name`, `speed`, `successchance`, `attack_anim`, `attack_description`, `attackType`, `form`, `range`, `aoe_radius`, `aoe_angle`, `outcome`, `requirements`) VALUES (3, 'Divine Shot', '/planeshift/materials/bow_higher01a_icon.dds', 5.0, '100', NULL, 'A long bow specific shot that takes the power of the gods and pushes it into an arrow', 'Long Bow Special', 'range', '100', '50', '90', 'cast LB Shot', ''); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |