From: <ac...@us...> - 2008-02-18 02:00:19
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Revision: 884 http://planeshift.svn.sourceforge.net/planeshift/?rev=884&view=rev Author: acraig Date: 2008-02-17 18:00:24 -0800 (Sun, 17 Feb 2008) Log Message: ----------- Replacing GetEntity()->GetID() with GetEntityID() Modified Paths: -------------- trunk/src/server/spawnmanager.cpp Modified: trunk/src/server/spawnmanager.cpp =================================================================== --- trunk/src/server/spawnmanager.cpp 2008-02-18 01:56:20 UTC (rev 883) +++ trunk/src/server/spawnmanager.cpp 2008-02-18 02:00:24 UTC (rev 884) @@ -728,7 +728,7 @@ int pid = obj->GetPlayerID(); - Notify3(LOG_SPAWN,"Sending NPC %u disconnect msg to %zu clients.\n",obj->GetEntity()->GetID(),obj->GetMulticastClients().GetSize()); + Notify3(LOG_SPAWN,"Sending NPC %u disconnect msg to %zu clients.\n",obj->GetEntityID(),obj->GetMulticastClients().GetSize()); if (obj->GetCharacterData()==NULL) { @@ -1223,7 +1223,7 @@ : psGameEvent(0,delayticks,"psDespawnGameEvent") { spawnmanager = mgr; - entity = obj->GetEntity()->GetID(); + entity = obj->GetEntityID(); } void psDespawnGameEvent::Trigger() This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |