From: Andrew C. <ac...@us...> - 2004-01-28 03:27:32
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Update of /cvsroot/planeshift/planeshift/src/client In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25459/src/client Modified Files: pscelclient.cpp pscelclient.h psengine.cpp Log Message: Removed unused function for the old creation system Index: pscelclient.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/client/pscelclient.cpp,v retrieving revision 1.120 retrieving revision 1.121 diff -C2 -d -r1.120 -r1.121 *** pscelclient.cpp 28 Jan 2004 03:17:25 -0000 1.120 --- pscelclient.cpp 28 Jan 2004 03:26:23 -0000 1.121 *************** *** 335,404 **** } - void psCelClient::CreateActor() - { - csRef<iCelEntity> entity = pl->CreateEntity (); - SetMainActor(entity); - - entity->SetName("Creation"); - - iCelPropertyClass* pc; - - // Create the - pc = pl->CreatePropertyClass (entity, "pccharacterdata"); - CS_ASSERT( pc!= NULL ); - - csRef<iPcCharacterData> pcchar = - SCF_QUERY_INTERFACE(pc, iPcCharacterData); - - - // TODO: These should be done by loading from XML file. - //these are the stats that all will have. - pcchar->AddStat("Strength"); - pcchar->AddStat("Agility"); - pcchar->AddStat("Endurance"); - pcchar->AddStat("Intelligence"); - pcchar->AddStat("Will"); - pcchar->AddStat("Charisma"); - - pcchar->AddSkill("Sword"); - pcchar->AddSkill("Knives & Daggers"); - pcchar->AddSkill("Axe"); - pcchar->AddSkill("Mace & Hammer"); - pcchar->AddSkill("Melee"); - pcchar->AddSkill("Polearm & Spear"); - pcchar->AddSkill("Ranged"); - pcchar->AddSkill("Light Armor"); - pcchar->AddSkill("Medium Armor"); - pcchar->AddSkill("Heavy Armor"); - pcchar->AddSkill("Shield Handling"); - pcchar->AddSkill("Crystal Way"); - pcchar->AddSkill("Azure Way"); - pcchar->AddSkill("Blue Way"); - pcchar->AddSkill("Red Way"); - pcchar->AddSkill("Brown Way"); - pcchar->AddSkill("Dark Way"); - pcchar->AddSkill("Assassin Weapon"); - pcchar->AddSkill("Backstab"); - pcchar->AddSkill("Climb"); - pcchar->AddSkill("Find Traps"); - pcchar->AddSkill("Pickpockets"); - pcchar->AddSkill("Lockpicking"); - pcchar->AddSkill("Hide in Shadows"); - pcchar->AddSkill("Set Traps"); - pcchar->AddSkill("Body Development"); - pcchar->AddSkill("Riding"); - pcchar->AddSkill("Swimming"); - pcchar->AddSkill("Repair Armors"); - pcchar->AddSkill("Alchemy"); - pcchar->AddSkill("Anti-Magic"); - pcchar->AddSkill("Empathy"); - pcchar->AddSkill("Herbal"); - pcchar->AddSkill("Repair Weapons"); - pcchar->AddSkill("Argan"); - pcchar->AddSkill("Esteria"); - pcchar->AddSkill("Lah'ar"); - - } - void psCelClient::RelightActors() { --- 335,338 ---- Index: pscelclient.h =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/client/pscelclient.h,v retrieving revision 1.36 retrieving revision 1.37 diff -C2 -d -r1.36 -r1.37 *** pscelclient.h 28 Jan 2004 03:17:25 -0000 1.36 --- pscelclient.h 28 Jan 2004 03:26:23 -0000 1.37 *************** *** 89,94 **** virtual void HandleMessage(MsgEntry* me); ! void CreateActor(); ! void SetupWorldColliders(); --- 89,93 ---- virtual void HandleMessage(MsgEntry* me); ! void SetupWorldColliders(); Index: psengine.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/client/psengine.cpp,v retrieving revision 1.325 retrieving revision 1.326 diff -C2 -d -r1.325 -r1.326 *** psengine.cpp 28 Jan 2004 03:17:25 -0000 1.325 --- psengine.cpp 28 Jan 2004 03:26:23 -0000 1.326 *************** *** 303,308 **** return false; } ! celclient->CreateActor(); ! if (!charmanager) { --- 303,307 ---- return false; } ! if (!charmanager) { |