From: Andrew C. <ac...@us...> - 2003-03-21 00:06:49
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Update of /cvsroot/planeshift/planeshift/src/common/psprop/imp In directory sc8-pr-cvs1:/tmp/cvs-serv8811/src/common/psprop/imp Modified Files: pslinmove.cpp Log Message: Fixed for API changes in Crystal Space Index: pslinmove.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/common/psprop/imp/pslinmove.cpp,v retrieving revision 1.73 retrieving revision 1.74 diff -C2 -d -r1.73 -r1.74 *** pslinmove.cpp 10 Mar 2003 20:06:45 -0000 1.73 --- pslinmove.cpp 21 Mar 2003 00:06:46 -0000 1.74 *************** *** 576,580 **** bottomSize = bottom; ! csRef<iPolygon3D> p; csRef<iPolygonMesh> mesh; csVector3 radius; --- 576,580 ---- bottomSize = bottom; ! csRef<iPolygon3DStatic> p; csRef<iPolygonMesh> mesh; csVector3 radius; *************** *** 599,604 **** topColliderMesh = engine->CreateMeshWrapper(meshobject,"Top Collider Mesh"); ! csRef<iThingState> thingState = SCF_QUERY_INTERFACE(meshobject, ! iThingState); float bX2 = top.x / 2.0f; --- 599,604 ---- topColliderMesh = engine->CreateMeshWrapper(meshobject,"Top Collider Mesh"); ! csRef<iThingFactoryState> thingState = SCF_QUERY_INTERFACE(meshobject, ! iThingFactoryState); float bX2 = top.x / 2.0f; *************** *** 661,665 **** bottomColliderMesh = engine->CreateMeshWrapper(meshobject, "Bottom"); ! thingState = SCF_QUERY_INTERFACE(meshobject, iThingState); float lX2 = bottom.x / 2.0f; --- 661,665 ---- bottomColliderMesh = engine->CreateMeshWrapper(meshobject, "Bottom"); ! thingState = SCF_QUERY_INTERFACE(meshobject, iThingFactoryState); float lX2 = bottom.x / 2.0f; |