missing file
added quest summary
added visualflip
Fixed edit item for new fields
Updated maps for new sectors
Added codex books
where books
added spawn mesh for natural resources
Added listRandomizedItems to see all loot skin variations
removed statue chars from checknpctriggers
KA triggers are now separated between NPC specific and not
Added pet information
Added "present in book" info for crafting
Added pets list to character page
removed out of range stats
Added min faction
Fixed edge switch when navigating path network and there is a teleport link next.
Improvements to unusedchars.php
Fixed bug in npcoperations.cpp and adminmanager.cpp
output SQL to run the delete of unused characters.
new item for testing
Added admin function to search all unused accounts by last login date and time connected in seconds.
Updated webconsole for PSUnreal, with new coordinates. not all maps yet.
Tua updates on the console to have it compatible with PHP 7.x
Added ID to resource overview.
Update security list, added level 45 for full members
Added some documentation
Added some comments.
Small documentation updates
Added some documentation
Added comments to the code while analyzing it.
Added few comments to clarify how RepopulateItems works
Fixing small typo.
Fixing a small typo.
Fixed: the /groupleader command now sends a notification to the new leader informing them of the transfer.
Fixed: fixed a bug where using the /groupleader command would crash the server.
Fixed: (WC) Create KA script on NPC pages now creates a valid script, which won't crash the server when not changed. (Though it will still be a meaningless script.)
removed __declspec(align) as not compatible wit...
Added more documentation of classes.
Fixed some class descriptions
Changed phrase on training to be more IC
Fixed: fixed a bug where the combat stance woul...
Fixed: (WC) fixed an uninitialized variable.
Fixed: (WC) mount and pet option were reversed ...
Added the $pathToWC variable
Changed how the prospectValidator finds the pat...
Added: (WC) editing NPCs now allows you to chan...
Fixed: workmanager can now use the "ResultQuant...
Fixed: KA-script dialogs now show "NPC Dialog:"...
Fixed: summon familiar (both mounts and pets) n...
Fixed: (WC) Removed reference to an already rem...
Added: A math script called "CalculateChanceOfM...
Fixed: (WC) fixed a typo in the display of a fa...
Added: (WC) made a page to read/edit server new...
Added: made a database table for server news in...
Fixed: All new characters now start in the tuto...
Fixed: items given by progression events now se...
Fixed: (WC) Player/NPC item list now also displ...
Fixed: (WC) ka_script listing is now sorted by ...
Fixed: (WC) factions list now also shows ID.
Fixed: (WC) quest validator does no longer warn...
Added: (WC) list lootmodifiers can now also sor...
Fixed: (WC) list lootmodifiers now also display...
fixed: the <item> tag in progression events can...
Fixed: (WC) race info page can now delete spawn...
Fixed: (WC) Faction page can now edit the name ...
Fixed: You can no longer equip a 2h weapon in o...
Process name can now be changed in edit process...
Changed the set trait op to also check if a giv...
Changed the /settrait command to also try to ma...
Changed quest discarding so completed quests ca...
Fixed: if a "stack size exceeded" message is tr...
Fixed: transformations and combinations now res...
Fixed: work events no longer give a "you moved ...
Fixed: auto-containers can now again automatica...
Fixed a missing argument in npc details -> items
fixed a bug where combinations using wildcards ...
workaround to avoid crash on div by 0.
Validator now gives an error if you try to run ...
Changed various quest commands to not rely on u...
Added missing /key command options
corrected description for PSITEM_FLAG_SECURITYL...
Changed launcher to cancel any updates when "pl...
Fixed a bug where trying to click the quest inp...
Changed logout message to a fading text instead...
Quest validator now checks if trait name and lo...
Changed some debug information to reduce the am...
Players could continue to attack other players ...
Fixed a bug where action locations triggering a...
Adjustments to both merchant and storage windows.
Fixed a bug where the first NPC you would speak...
Fixed a bug that could under specific random ci...
Removed the "you have been disconnected" text f...
Made /logout and "return to server select after...
Added a /logout command that returns the user t...
Disconnects now return the client to the server...
Changed timeout timer for minigames from 10 min...
last update for ordering was incomplete.
Fixed a problem with /settrait list [race] [gen...
Made the board reset also reset the endgame state.