texture map how to ?

Help
2007-01-06
2013-04-25
  • Gabriele Betti

    Gabriele Betti - 2007-01-06

    Is there a way to apply a texture in Pixie ?
    Thanks
    Gab.

     
    • Okan Arikan

      Okan Arikan - 2007-01-06

         Hi Gabriele,

         To apply a texture, you typically write a shader and use the "texture" shading language command.

         There are some shaders that come with Pixie that do this. You can take a look at paintedmatte.sl or paintedplastic.sl. BTW: You can use these shaders as well:

          Surface "paintedmatte" "texname" "mytexture.tif"

          Okan

       
    • Gabriele Betti

      Gabriele Betti - 2007-01-06

      Thanks for your help Okan.
      I've been digging the net with no luck.
      I keep getting a black mesh with no texture..
      Can you point me to a rib as example ?
      Of course I changed texture name and used gimp for the image , but no luck either with paintedmatte.
      Thanks
      Gab-

       
    • Gabriele Betti

      Gabriele Betti - 2007-01-06

      Ok I managed to do it ,
      Surface "paintedplastic" "Ks" 0.0 "texturename" "gogh.cypress-star.tif"
      from a bmrt related site.
      http://ironduke.cs.gsu.edu/gso_classes/renderman/gso_tutorial/texture_mapping.htm

      Thanks for pointing me to the right direction )
      Gab-

       
    • Gabriele Betti

      Gabriele Betti - 2007-01-07

      Anyone explaining how to apply uv ?
      I see the model has texture coordinates but the texture map doesn't correspond ..

      Thanks,
      Gab-

       

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