fro lee - 2007-03-31

I am having trouble blurring depth map shadows using liquidmaya and pixie.  I am on a powerpc mac using Pixie 2.1.1 and liquidmaya 1.8b23.  I am blurring the shadows via the "blur" parameter in the shadow command in the light shader.  In my tests, blurring shadows works when using raytracing, but not when using depth maps.  I have included a copy of the shader and a test scene I am using at:
http://www.geocities.com/frodude3d/shadowblur_test.zip

Any help/suggestions as to what I am doing wrong would be much appreciated.