I am having trouble blurring depth map shadows using liquidmaya and pixie. I am on a powerpc mac using Pixie 2.1.1 and liquidmaya 1.8b23. I am blurring the shadows via the "blur" parameter in the shadow command in the light shader. In my tests, blurring shadows works when using raytracing, but not when using depth maps. I have included a copy of the shader and a test scene I am using at:
Any help/suggestions as to what I am doing wrong would be much appreciated.
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