I need urgent help.
Now I am making rib file using Maya and liquid.
But some shaders which work on Maya are not converted to rib file through liquid.
Specially I want to apply velvet shading on the cloth and make it transparent.
Even though I use just simple shader like blinn,
liquid doesn't convert it.
I just need ribs of the screen "rendering the current frame" on the maya.
Do I set up before using liquid?
Please help me!!!
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