This App just draws some geometry which looks like a face.
When the upper part is touched, the eyes turn into a clock.
The pupil then moves to the corresponding place.
The left eye shows the hours and has 12 hour indicator lines on it.
The right eye shows the minutes and has 60 minute indicator lines on it.
When the lower part is touched, it switches to APP_MENU by default.
The name of the App to switch to when the lower part of the face is touched.
The APP_MENU.cMenu instance which is used for the underlying APP_MENU-App.
Draws the lines for the clock on the eyes when the screen is touched.
screen is the pygame surface to draw on.
Draws the lines on the pupils when the screen is touched.
screen is the pygame surface to draw on.
Sets the pupil position according to the actual time when the screen is touched.
Draws the mouth geometry on the lower part of the display.
It has several mouths to draw, determined by which.
screen is the pygame surface to draw on.
which is the name of the mouth to draw.
Values are: smile, smile2, o, neutral
Sets the position of the pupils to a random angle.
Also selects randomly a new mouth to draw.
Switches to the underlyingApp when the lower part of the display is touched.
Shows the clock.
Sets the APP_MENU.CURRENT_MENU to menuToShow
Calls all the drawing functions and also draws the pupils.