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Pipmak Game Engine / News: Recent posts

Pipmak 0.2.7 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Release 0.2.7 brings an assortment of new features: Display of text on patches in arbitrary TrueType fonts, rotation and arbitrary 3D placement of patches, a new Lua command line panel and table inspector to make testing and debugging easier, less awkward handling of fullscreen resolutions, and more.... read more

Posted by Christian Walther 2008-05-12

Pipmak 0.2.6 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Release 0.2.6 includes a variety of bug fixes and minor new features. Most important among them a 'New Project' button in the main menu that creates a skeleton project to build on - a feature that I hope will make Pipmak more accessible to newcomers, even though it does not actually do much. There are also some improvements in the way mouse modes (direct/joystick) are handled.... read more

Posted by Christian Walther 2006-12-24

Pipmak 0.2.5 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Finally, Pipmak 0.2.5 is here, and this release adds one of the most requested features: Pipmak can now play sounds! Although only a single file format, Ogg Vorbis, is supported at this time, a solid foundation of functionality is provided that hopefully covers the needs of most projects concerning sound effects and background sound. Other new features include transition effects at arbitrary times (not just for node transitions), disabling controls, and more. In addition, the reference documentation is now nearly complete, with no more function descriptions missing.... read more

Posted by Christian Walther 2006-08-01

Pipmak 0.2.4 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

In version 0.2.4, Pipmak now allows you to define your own mouse cursors. Also, a lot of new built-in cursors were added. Read all about this and some other, smaller enhancements to cursor handling in the new section 3.4 "Mouse Cursors" of the reference documentation.... read more

Posted by Christian Walther 2006-03-29

Pipmak 0.2.3 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Version 0.2.3 introduces some major new features, most notably a new type of node (the "panel", some sort of "overlay window" that's fixed to the screen rather than the slide/panorama background), and the ability to display several nodes simultaneously, on top of each other. This opens the way for things like inventories, picture frames, pop-up menus, and floating utility windows. See it in action in the updated demo project and read the details in the documentation. Get Pipmak for Mac OS X (universal binary, now!), Windows, and Linux as well as the source code from http://pipmak.sourceforge.net/downloads.php or read the detailed release notes at http://sourceforge.net/project/shownotes.php?release_id=397990&group_id=112801 .

Posted by Christian Walther 2006-03-02

Pipmak 0.2.2 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Version 0.2.2 is the result of a complete internal refactorization to make the code more flexible and easier to maintain. Apart from a few smaller new features, a lot of small bug fixes, as well as some documentation additions, not much has changed for the user.

Posted by Christian Walther 2005-12-27

Pipmak 0.2.1 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Version 0.2.1 adds timers to implement simple animation or other time-dependent behavior, some smaller features and bug fixes, and more documentation. Also, in addition to the Mac OS X and Windows versions, Linux binaries for PPC and x86 are now included.

Posted by Christian Walther 2005-03-26

Pipmak 0.2.0 released

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting. 0.2.0 is the first open source release of Pipmak and includes binaries for Mac OS X and Windows. Changes since 0.1.1 include no major new features, but a few bug fixes and enhancements, and more documentation.

Posted by Christian Walther 2004-08-12