Hello Ulysse
Welcome to the list, after your subscription odyssey! (Nomen est omen?)
> I'm in team who wants to develop a game using pipmak. We wonder if
> it 's possible to play movies like .mpg or .mov files in pipmak
> because we wil have to use such feature in our game.
> If it's not, is this feature planned in a next release or is this a
> feature that will never be in the pipmak engine ?
Unfortunately this is not possible currently. For the moment you're
stuck with storing every frame of an animation as a separate image
file and flipping through them, as done for the rotating wheel in the
demo project.
It is a planned feature (and probably the most often requested one),
but no concrete work has been done towards it and I can't commit to
any specific date of arrival (I know, I've been saying that for
years... :) ). In particular, it has not been decided yet what video
decoding library to use, so I can't say anything about what file
formats will be supported. Most likely, the first implementation will
support Ogg Theora exclusively (like with Vorbis for sound). I can say
with certainty that I'm not going to use QuickTime, because it only
exists for Mac OS and Windows. It's possible that at some point we
will use a library that can read some QuickTime files, but I wouldn't
hold my breath for it.
(This is getting kind of a FAQ, I guess I should put it on the wiki
some time.)
-Christian
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