[Pipmak-Users] a clock
Status: Alpha
Brought to you by:
cwalther
From: Urs H. <ur...@an...> - 2007-12-23 20:58:35
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Hi I added the chapter "a clock" to the proposals page in the wiki. (Which tells no more than this mail, so you do not need to look it up just for reading.) When I play a game in fullscreen mode, I always have to keep my watch ready. So I think it would be nice if the player could simply hit a key to get the time. I think Pipmak should, by default, display the time if the user hits T. Is someone else interested in such a feature? How can this be implemented? Using lua fails, because the os package seems to be missing in Pipmak. Greetings Urs |