Re: [Pipmak-Users] Great Tool!!
Status: Alpha
Brought to you by:
cwalther
From: Christian W. <cwa...@gm...> - 2006-09-21 19:14:58
|
Andrea Viarengo wrote: > You can get what I done from the download section of my homepage > (http://viarengo.altervista.org/index2.html?page=download.html) Wow! That's very cool! I really enjoy exploring someone else's creation in Pipmak. The special ages are nice, too. :) May I add a small screenshot and a link to your download page to the not-yet-existing "showcase" page on the Pipmak web site? A few detail comments: - If you can, you should configure your web server to send MIME type application/octet-stream for *.pipmak files. Right now, it sends text/plain, which causes the file to show up as gibberish in a browser window instead of being downloaded. - In nodes 7, 8, 84, 86, 87, you forgot to comment out the pipmak.saveequirect(). - In a finished project like this, you might want to override the default global keydown handler that does things like bringing up the Lua command line when the L key is pressed. Users might be confused by strange things happening when they press random keys... - Actually you aren't supposed to use 640x640 cube faces - officially, only powers of two (512, 1024) are supported. But as you can see it works, so there's no reason not to do it. That capability came about as a side effect of other changes, and I plan to declare it an official feature once I get around to checking whether it really works in all circumstances. > I've had some problems with hotspots map, because with Photoshop > I cannot manage to tell to the program that the color white was > the index 0, so sometimes I got all the background like an hotspot! What version of Photoshop are you using? I have no trouble here in CS2. (You should paint in indexed mode from the beginning, not start in RGB mode and convert the finished image to indexed - maybe that's the problem? But even then, it should work if you use your own palette and no dithering instead of letting Photoshop compute an "optimal" palette.) > I think that the hopspots map creation method is a little complex... Agreed. Eventually, you'll be able to paint the hotspots directly in Pipmak. In fact, this already works to some extent. It's not enough to be useful yet, so it's disabled by default, but you can try it if you like: On a panorama that already has some hotspots, show them (C key) and call pipmak_internal.tool(2) to bring up the brush tool. Press the option/alt key or call pipmak_internal.tool(3) to select the eyedropper tool to pick up another color (hotspot number). Pan using the right mouse button (or using shift to switch to direct mode). pipmak_internal.tool(0) brings you back to the hand tool. Currently, your paintings aren't saved, you can't change the brush size (without recompiling), and it only works on panoramas. -Christian |