[Pipmak-Users] Re: pipmak on windows mobile 2003SE
Status: Alpha
Brought to you by:
cwalther
From: hOSHI <ho...@ga...> - 2005-09-28 09:40:13
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Okay, i would definitely try developing that port, if i wasn't just a graphicalartist ;) isn't there some kind of openGL-emulation maybe, or something like that? Christian Walther wrote: >> i wonder if it would be possible to port pipmak to >> handheld, pocketpc and so on... >> Would like that very much ;) > > > I recently thought about that when I heard about the GP2X > (http://www.gpx2.com/product/product.asp, http://www.gp32x.com/). The > main problem is that such devices usually don't have 3D hardware, and > OpenGL software rendering is quite inefficient for the things Pipmak > does and would most likely be too slow. So you'd have to implement > software rendering in Pipmak, and given that Pipmak's whole design is > centered on OpenGL rendering, that looks like a lot of work. > > Since I don't have any such hardware, this is not something I plan to > tackle anytime soon. But if anyone else wants to, go ahead and I'll be > happy to assist! > > -Christian > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: > Power Architecture Resource Center: Free content, downloads, discussions, > and more. http://solutions.newsforge.com/ibmarch.tmpl |