Re: [Pipmak-Devel] Pipmak IDE
Status: Alpha
Brought to you by:
cwalther
From: Fabrizio P. <fpi...@li...> - 2007-07-23 20:52:32
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Hello to all, Andrea wrote: > 1) Because of "the external" nature of the interface, I fear that to ma= nage > some authoring functions in the best manner, > you will have to rewrite some parts of Pipmak inside your IDE... Yes I understand, in fact my conception of this IDE is changing since I'm= using C++ instead VB.NET. Now I'm designing mainly properties dialogs in= which are all possible options. http://www.wxwidgets.org/about/wxwidgets.swf I'm not sure but seems to be= a common API for Win32, GTK+2 and Cocoa... Is enough cross platform? > 3) Anyway, I don't want discourage, follow your way, it could become a > valid alternative to Authoring features embedded inside Pipmak. > and nothing prohibits that the two solutions could cohabit together... > I'm starting to write some code to realize what I tell in the wiki, > For the moment, I have done in a very simply way the direct image loadi= ng, > for cubic, panel e slide: with F1 you enter in the Authoring Mode, > and after you can direct select cube face, choice another image, > and lua code is modified consequently. > > Andrea Don't worry I'm not discouraged! Let me know if I can help you in this co= ntext. Than I think I'll focus on video patches, seems enough easy... By = the way, what do you think about the integration of SciTE? @Christian: Is possible to create a secondary trunk in SVN so we don't need to create= a patch every time? I'm curious to view all progress. =0A=0A=0A------------------------------------------------------=0ALeggi G= RATIS le tue mail con il telefonino i-mode=99 di Wind=0Ahttp://i-mode.win= d.it/=0A |