Re: The Sphere - a pipmak game made in less than two weeks
Status: Alpha
Brought to you by:
cwalther
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From: Squeak <mar...@ou...> - 2017-07-05 01:54:55
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Wow... Graphics, music etc ... are amazing... What did you use? You have all the elements of the story line... What inspired your game? It took several... tries.... I had a think... and tried again... and several other thinks... eventually... I also completed the game... Certain hotspots should be bigger and (if I remember right) cursor change will then help the player... As an example... when 'Riven' was play tested they found people couldn't workout how to get though the wooden gate at the beginning of the game, to get into the rotating room via the cave... To get through the gate you needed to crawl under it... but there was no reason to click below the gate... So they put a 'Rivenese' style knife there... and when you clicked on it you found yourself in the cave... On the other end of the scale... the handles in the clock tower on 'Myst' island... show certain types of players need a less impulsive style of play... ----- The picture is of a fledgling robin I moved out of danger. -- View this message in context: http://pipmak.40927.n7.nabble.com/The-Sphere-a-pipmak-game-made-in-less-than-two-weeks-tp739p1056.html Sent from the pipmak-users mailing list archive at Nabble.com. |