Adding modular functionality to the RGB knobs in the demo
Status: Alpha
Brought to you by:
cwalther
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From: IndianaScones <jon...@gm...> - 2011-11-17 03:21:55
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Hello! I am attempting to change the behavior of the RGB knobs in the building. Instead of a smooth range of motion, I would like to make them each have 4 settings (when you click and drag a knob, it jumps through each of the 4 settings). Each of these settings will play a different looped audio track. The key in the doorway behind you (when at the controls) will be invisible at first, but it will appear when you have set the knobs to the correct combination. Here is an example of what I'm trying to accomplish (the settings with asterisks would be the secret combination): http://old.nabble.com/file/p32859425/screen.jpg The nodes in question are: 18 http://old.nabble.com/file/p32859425/node18.lua node18.lua (the RGB controls) & 16 http://old.nabble.com/file/p32859425/node16.lua node16.lua (where the key is) I've managed to fumble through a few scripting changes (making the colored light switches on the platform take you to a new node when you press the correct combination of buttons), but I am a sound designer, and I think what I'm going for here might be beyond me. It may be a lot of help to ask for (I don't know), but if someone can even point me in the right direction, I would greatly appreciate it. When I look at all that stuff in node 18 dealing with the RGB controls, I am completely lost. -- View this message in context: http://old.nabble.com/Adding-modular-functionality-to-the-RGB-knobs-in-the-demo-tp32859425p32859425.html Sent from the pipmak-users mailing list archive at Nabble.com. |