Re: Messaging
Status: Alpha
Brought to you by:
cwalther
From: Christian W. <cwa...@gm...> - 2011-10-29 09:19:58
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> The way you phrased your question leads me to belive the messaging system can only be used for nodes visible at the same time...is that so? Yes. Is the documentation not clear enough about that? How could it be improved? > The point is when a hotspot is clicked in one node, to move to node 34 and execute a function(in this case, panning to a different angle as a light flickers on). There is no need for inter-node messaging for that. You can execute that function in an enternode handler of node 34, and if it shouldn't be done every time you enter the node, you decide whether or not based on some global setting, either an entry in the "state" table if it should be part of saved games or a plain global variable if it shouldn't, that you can set from the previous node. -Christian |