Re: Messaging
Status: Alpha
Brought to you by:
cwalther
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From: James C. W. <jfc...@ya...> - 2011-10-28 18:10:23
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Both are background nodes. The point is when a hotspot is clicked in one node, to move to node 34 and execute a function(in this case, panning to a different angle as a light flickers on). Would create a problem? The way you phrased your question leads me to belive the messaging system can only be used for nodes visible at the same time...is that so?
Thanks,
James
--- On Fri, 10/28/11, Christian Walther <cwa...@gm...> wrote:
From: Christian Walther <cwa...@gm...>
Subject: Re: Messaging
To: "Content creation for the Pipmak Game Engine" <pip...@li...>
Date: Friday, October 28, 2011, 6:49 AM
> Is this what you meant?
> Including this in node 34:
> onenternode(function() medCtr_recordsRoom = pipmak.thisnode() end)
>
> And the message to 34:
> medCtr_recordsRoom:message("lightFlicker")
>
> If I do that pipmak says medCtr_recordsRoom has no "message" function.
That should work. Can you give more details about your situation? Is node 34 the background node and the other node an overlay, or the other way around, or both overlays? At what time (in response to what) are you calling the message method?
-Christian
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