Dissolve within schedule
Status: Alpha
Brought to you by:
cwalther
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From: Norfren <nor...@ya...> - 2011-08-09 16:37:53
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Download the norf94.pipmak file http://www.gunda.hu/downloads/norf94.pipmak from here which contains a single node with a green rippling circle. The moving ripples are made up of 8 pictures with the different phases. The movement should be slower, but when the timing constant is greater than 0.1 the rippling starts to lag. So I decided to embed a dissolve method into the schedule function hoping that the lagging caused by a longer timing could be counterbalanced by the smoothed transition. Open the node.lua file, enable the dissolve method and experience with the timing constant and the return time. I have the feeling that schedule overrides dissolve - in other words schedule function does not wait until dissolve finishes but continues and stucks again before the previous dissolve had been finished and so on. Therefore it is difficult to stretch the transitions and to preserve smoothness on the same way. Am I right? -- View this message in context: http://old.nabble.com/Dissolve-within-schedule-tp32227740p32227740.html Sent from the pipmak-users mailing list archive at Nabble.com. |