Re: Randomly Panning Audio
Status: Alpha
Brought to you by:
cwalther
|
From: indiedev123 <gz...@gm...> - 2011-02-24 02:03:14
|
Thanks! I will give it a try! jcowen wrote: > > You could use > > randomSound:location((math.random()*360), 0) > randomSound:play() > > keeping in mind the sound must be mono to play any positioning... > > you could adjust the pitch property and volume similarly... makes for a > pretty good environment generator... > > > > indiedev123 wrote: >> >> Hi, I am trying to figure out how I could set audio such as background >> noise like dog barking or birds to randomize the panning and volume. I >> understand how to play random sounds but understanding how to randomize >> their volume and pan would be a great help! >> >> Thanks to all in advance! >> > > -- View this message in context: http://old.nabble.com/Randomly-Panning-Audio-tp30885865p31000625.html Sent from the pipmak-users mailing list archive at Nabble.com. |