Re: Controling the pan property of overlayed nodes?
Status: Alpha
Brought to you by:
cwalther
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From: Christian W. <cwa...@gm...> - 2010-11-14 16:24:02
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James C. Wilson wrote: > I've noticed that if you overlay a slide node with a background that > is not fully transparent, onto a cubic node, you cannot drag-pan the > view on areas of the overlay that are even slightly opaque. Is there > a way around this? First of all, apologies for the lack of response. When you posted this question, I seemed to remember that the same thing had already been discussed once on this list before, so I wanted to consult that discussion before responding, but couldn't immediately find it, and eventually I just forgot about it. Sorry. I have found it now, it's at <http://thread.gmane.org/gmane.games.devel.pipmak.user/335> and <http://thread.gmane.org/gmane.games.devel.pipmak.devel/120/focus=123> and actually concerns a slightly different problem. As to your question, are you sure that the overlay already blocks panning where "even slightly opaque"? That must be a bug - it's supposed to do it only where more than half opaque. If that is a problem too, then I'm afraid, no, there is no way around it that I'm aware of. Perhaps that could be tackled together with the problem from that other discussion. Can you describe in a bit more detail what your use case is, to give me some idea of why this would be useful? -Christian |