Re: Increasing volume: A possible Bug: Resend
Status: Alpha
Brought to you by:
cwalther
From: James C. W. <jfc...@ya...> - 2010-05-22 16:57:20
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Thanks Christian! -James CW --- On Sat, 5/22/10, Christian Walther <cwa...@gm...> wrote: From: Christian Walther <cwa...@gm...> Subject: Re: Increasing volume: A possible Bug: Resend To: "Content creation for the Pipmak Game Engine" <pip...@li...> Date: Saturday, May 22, 2010, 9:19 AM > Am I doing the correct thing here? If I change the volume of a sound > to "volume = 3", the volume does not increase. If I set it to 0.5, > however, it does decrease. > Does anyone know why this is? Right, I can reproduce that. It turns out that it's a bug in the documentation. OpenAL is not guaranteed to support overall gain > 1.0, so always clamping it to 1.0, as Pipmak currently (unintentionally) does, seems like the best choice for consistence among different implementations. All we can do is change the documentation to reflect that - which I just did. You should make your sound files loud enough that they never need amplification greater than 1. Thanks for the report! -Christian ------------------------------------------------------------------------------ _______________________________________________ Pipmak-Users mailing list Pip...@li... news://news.gmane.org/gmane.games.devel.pipmak.user https://lists.sourceforge.net/lists/listinfo/pipmak-users |