Re: Adding numbers in game states
Status: Alpha
Brought to you by:
cwalther
From: Aidan G. <wgs...@no...> - 2009-09-08 22:07:40
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Christian Walther wrote: > James Wilson wrote: >> How does one add a number to a variable? >> For example, here's a state, as defined in Main.lua: >> state.blahhumblah=1 >> >> Now, in a node.lua, I want to do something to this effect: >> >> state.blahhumblah=+1 >> >> So that whenever a function is run it'll increase the state's value by >> 1. Or subtract it, etc. > > state.blahhumblah = state.blahhumblah + 1 > > -Christian For issues such as these, the Lua reference manual is your friend: <http://www.lua.org/manual/> (Pipmak still uses Lua 5.0, not 5.1; this is supposed to change at Pimak 0.3.0). In my opinion, Lua is one of the weirder languages--perhaps because it is not a general purpose language?--so keep it on hand whenever using Lua ;). (I still prefer it as a game engine's interface, though.) --Aidan |