Re: [pipmak-devel] Development of Video on Pipmak
Status: Alpha
Brought to you by:
cwalther
From: rivenwanderer <riv...@ya...> - 2009-07-25 07:22:29
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This is a great idea! I will point out that the Blender Game Engine and the OGRE 3D engine (both open-source) have support for realtime Theora video textures. I don't have a clue how similar their code is to Pipmak's, but maybe their implementations can at least provide some ideas. valerian.g wrote: > > Hello, > > I represent a french team developing a free game using Pipmak engine. > We know that the video integration is not yet done for Pipmak. > However, were going to really need this feature and its the reason why > we > offer our services to develop voluntarily this feature for Pipmak. > We noticed the first video implementation you would like to do is for Ogg > Theora. > > Would you be interested by our proposal ? > Do you have a development standard to give us ? > Have you started to work on this implementation ? > If you havent, have you thought about it and what are your advices ? > > Thanks for reading and above all thank you for this amazing game engine ! > > Val > -- View this message in context: http://www.nabble.com/Development-of-Video-on-Pipmak-tp24539471p24655529.html Sent from the pipmak-devel mailing list archive at Nabble.com. |