Re: Working on some tools for Blender and Pipmak
Status: Alpha
Brought to you by:
cwalther
From: Christian W. <cwa...@gm...> - 2008-11-09 09:55:36
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rivenwanderer wrote: > http://www.nabble.com/file/p20401034/panos-for-pipmak.py panos-for-pipmak.py > http://www.nabble.com/file/p20401034/pipmak-auto-handle.py > pipmak-auto-handle.py > http://www.nabble.com/file/p20401034/connectivity connectivity Cool, works! - Is there a reason for having the panorama rendering and camera location saving in two separate steps? I'd have expected it to save the camExport file already in the rendering step. - It would be nice to have a file browser for the "path" field instead of having to type it. - For nodes that lie at different heights, the elevation of the handles is inverted: the handle that goes up on my tower is down on the floor instead of covering the top of the tower. - Node names that are not numbers must be put in quotes in the "target=xyz" line. Otherwise Lua sees them as variables, which have value nil when undefined, and nothing happens when you click on the handle (not even an error message). (For Pipmak >= r209, even numbers could be put in quotes, but that wouldn't work for 0.2.7.) -Christian |