Re: Working on some tools for Blender and Pipmak
Status: Alpha
Brought to you by:
cwalther
From: rivenwanderer <riv...@ya...> - 2008-11-08 22:15:56
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http://www.nabble.com/file/p20401034/panos-for-pipmak.py panos-for-pipmak.py http://www.nabble.com/file/p20401034/pipmak-auto-handle.py pipmak-auto-handle.py http://www.nabble.com/file/p20401034/connectivity connectivity Here are instructions on using python scripts in blender, which you'll need for the "panos-for-pipmak" file: http://www.alienhelpdesk.com/python_scripts/using_python_scripts The Blender script is still in a bit of a mess, since I mostly cannibalized it from something else. Most notably, it doesn't return the cameras to their original orientation when it's done. I also haven't made it correctly do the "1 extra pixel larger than 90 degrees" thing, because it hasn't been noticeable at a 1024 resolution :p Oh, and the cameras need to be named things that Pipmak recognizes as node names--so only numbers if you're using the build that's on the website. The "path" you set in the script UI should be the directory you intend to be the .pipmak directory for the project. That's where the script will also save the object location file, called "camExport", and where you should save the connectivity map called "connectivity" (I've attached an example). You should also execute the pipmak-auto-handle.py script from immediately inside the .pipmak project directory. The easiest way is to place a copy of the script in the directory, but you obviously don't have to. Let me know if you have any questions or run into any problems! -- View this message in context: http://www.nabble.com/Working-on-some-tools-for-Blender-and-Pipmak-tp20317074p20401034.html Sent from the pipmak-users mailing list archive at Nabble.com. |