Re: Pipmaze 0.2
Status: Alpha
Brought to you by:
cwalther
From: Aidan G. <wgs...@ih...> - 2008-11-01 23:47:29
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Andrea Viarengo wrote: > It works also in Windows: > > But, why you have used Ruby (which is a script language too) and not Lua? > If the problem was only file writing, I have a pipmak addon to do that. > > I think should be simple integrate with autocubic, and dinamically > generate nodes.... I didn't use Lua because I didn't want to integrate it with Pipmak, and I used Ruby because its object-oriented architecture made it very easy to organize the maze data (into objects). |