Re: [Pipmak-Devel] new features in Pipmak
Status: Alpha
Brought to you by:
cwalther
From: Christian W. <cwa...@gm...> - 2008-10-07 05:01:37
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Aidan Gauland wrote: > Christian Walther wrote: >> How about adding a "duration" method to sounds, so that you could query >> the duration and use pipmak.schedule? That should be trivial. > > That should work just fine for what I want to do, since I don't need > *seamless* concatenation of sounds. Good, I'll add that when I get around to it. > Maybe I should explain it in a different way: parts of the engine state that > aren't game-specific (i.e. joystick speed, screen resolution, mouse mode, > etc.) don't get saved. That must be a bug. They're supposed to be saved. I'll see if I can reproduce it. -Christian |