Re: [Pipmak-Devel] Transition interrupts
Status: Alpha
Brought to you by:
cwalther
From: Aidan G. <wgs...@ih...> - 2008-03-03 07:54:40
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Ok, here's a patch to fix this. I generated the patch from revision 180. Since you're using Linux, too, can you please test this? -Aidan Aidan Gauland wrote: > Right! I'll get on that. :) > > Urs Holzer wrote: >> Urs Holzer wrote: >>> Christian Walther wrote: >>>> Aidan Gauland wrote: >>>>> And I am sending the patch for my workaround for the bug where >>>>> Pipmak >>>>> grabs the mouse if the user clicks cancel on the save game dialog. >>>>> Maybe not the best solution, but I don't think it broke anything. >>>> Thanks, this is committed (without extensive testing): rev. 180. >>> For the sake of completeness: This fixes the problem on my system and >>> doesn't seem to create any other problems. >> However, I just found out that you should do the same thing for the open >> dialog ;-) >> >> >> ------------------------------------------------------------------------- >> This SF.net email is sponsored by: Microsoft >> Defy all challenges. Microsoft(R) Visual Studio 2008. >> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ >> _______________________________________________ >> Pipmak-Devel mailing list >> Pip...@li... >> news://news.gmane.org/gmane.games.devel.pipmak.devel >> https://lists.sourceforge.net/lists/listinfo/pipmak-devel >> > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Pipmak-Devel mailing list > Pip...@li... > news://news.gmane.org/gmane.games.devel.pipmak.devel > https://lists.sourceforge.net/lists/listinfo/pipmak-devel > |