Re: node stack and panning question
Status: Alpha
Brought to you by:
cwalther
From: shadowphile <sha...@gm...> - 2008-01-26 09:06:14
|
Sure, here's the upload. It's very simple. > Christian Walther wrote: > >>shadowphile wrote: >>> I conceived of using a background cubic node to display a cloudy sky. >>> I then overlayed a cubic node of my landscape, but then the screen locks >>> up, >>> won't allow me to pan. >>> Is this right? Does any stack of nodes block mouse control of panning? > >>No, that must be a bug. I've never tried stacking multiple cubic nodes, >>but it should work. In fact, using two cubic nodes will be a great way >>to achieve a moving sky once the capability of rotating the cubes >>relative to each other is implemented, so I want this to work. > >>Could you prepare a small example project that shows the problem, so we >>can have a look at it? > >> -Christian" > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Pipmak-Users mailing list > Pip...@li... > news://news.gmane.org/gmane.games.devel.pipmak.user > https://lists.sourceforge.net/lists/listinfo/pipmak-users > > http://www.nabble.com/file/p15105919/StackCubes.pipmak StackCubes.pipmak -- View this message in context: http://www.nabble.com/node-stack-and-panning-question-tp15085495p15105919.html Sent from the pipmak-users mailing list archive at Nabble.com. |